euske / planpathplat
Experimental Path Planning for Platformer
☆33Updated 10 years ago
Alternatives and similar repositories for planpathplat:
Users that are interested in planpathplat are comparing it to the libraries listed below
- A simple, header-only match maker(match making) implementation for C++.☆19Updated 6 years ago
- C++ 3d math types for game developers☆21Updated 11 months ago
- Tiny portable virtual memory wrapper☆13Updated last year
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- A set of examples and visualizations showing off FiberTaskingLib☆12Updated 7 years ago
- Portable, single-file, PRNG library implementing the xoshiro256** algorithm☆16Updated 6 years ago
- Single file minimalistic JavaScript slideshow framework☆17Updated 8 years ago
- ☆9Updated 4 years ago
- Multi-threaded data building, packaging, patching and editing system☆9Updated 9 years ago
- Sprite processor to allow dynamic recolouring☆26Updated 8 years ago
- The Maps are visualized using the Tessellation Shader☆32Updated 8 years ago
- Allows creating drivable tracks in the UE4 editor☆14Updated 7 years ago
- Anyone can code☆11Updated 3 years ago
- A template library for fixed-point calculations☆15Updated 6 years ago
- A quadtree implementation in C99☆23Updated 10 years ago
- A one-stop font atlas generator☆14Updated 7 years ago
- Static model binary format☆19Updated 8 years ago
- Game engine☆7Updated 9 years ago
- Lightweight benchmarking component for small C++ routines☆15Updated last year
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆16Updated 6 years ago
- Practical Entity Component System☆18Updated 6 years ago
- Simple Vulkan demo program☆14Updated 6 years ago
- engine used in some nesnausk! demos☆22Updated 13 years ago
- Engine for developing 2D games☆13Updated 6 years ago
- Small code template for an OpenGL course☆11Updated 8 years ago
- Vino's Tool Box☆16Updated 7 years ago
- Physics sandbox combining SFML Box2D LTBL2 SFGUI and EntityX☆7Updated 4 years ago
- Indirect Occlusion Culling☆23Updated 7 years ago
- worley noise☆35Updated 10 years ago
- A particle simulation running in parallel on the GPU using compute shaders. The particle simulation looks astounding and very life-like a…☆12Updated 4 years ago