C# & SlimDx exploration of Frank Luna's Introduction to 3D Game Programming with DirectX 11
☆106Feb 11, 2015Updated 11 years ago
Alternatives and similar repositories for dx11
Users that are interested in dx11 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- It's a compound of WindowsForms, MonoGame, FarseerPhysics and Penumbra and it shows the possibility of creating something like an editor …☆11Dec 14, 2018Updated 7 years ago
- Simple raytracer using DirectX Raytracing (DXR).☆42Oct 5, 2019Updated 7 years ago
- This repository is for Hieroglyph3 3D engine mirror.☆18Oct 26, 2017Updated 9 years ago
- Tests for DirectXTex☆11Sep 29, 2026Updated last month
- A demo for creating simple terrain using a height map strategy and the Xenko game engine.☆11Jul 11, 2019Updated 7 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Winforms control for OpenGL using Silk.NET☆13Jun 17, 2023Updated 3 years ago
- Repository for the SharpDX Toolkit☆59Sep 11, 2016Updated 10 years ago
- Lightless is a puzzle - adventure game created in Unity using ECS for RIT GDD Capstone'19☆13Jun 17, 2019Updated 7 years ago
- start an empty xenko game on windows from code☆11Aug 14, 2018Updated 8 years ago
- DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"☆287Jan 14, 2026Updated 9 months ago
- A runtime SPIR-V assembler in C#☆11Jan 7, 2023Updated 3 years ago
- C# binding generator for Vulkan (Working Example!)☆34Feb 18, 2017Updated 9 years ago
- C# SPIR-V disassembler☆25Jan 1, 2022Updated 4 years ago
- ☆14Nov 2, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆13Oct 6, 2020Updated 6 years ago
- C++ delaunay library☆34Nov 19, 2013Updated 12 years ago
- dx11-pointcloud☆29Feb 5, 2016Updated 10 years ago
- ☆14Sep 13, 2016Updated 10 years ago
- This is a C# repository based off the Rastertek Tutorial Series posted on www.Rastertek.com, is a literal conversion of the C++ implement…☆86Feb 22, 2019Updated 7 years ago
- A lightweight and easy-to-use C# graphics library backed by DirectX 11.☆17Jul 18, 2021Updated 5 years ago
- Space-game oriented rendering engine☆26Feb 4, 2025Updated last year
- A flat-ui framework for c#/.net application using SVG targeting browsers☆41Mar 30, 2017Updated 9 years ago
- 🔬 Projects to start learning Direct3D11 (D3D11)☆16Nov 10, 2023Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Use AI to effortlessly generate nodes for your vvvv gamma projects☆17Nov 28, 2024Updated last year
- A New EXperimental Scene Graph in .NET Core☆31Dec 8, 2025Updated 10 months ago
- A game engine using C# / OpenTK, not very good☆21Dec 8, 2022Updated 3 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆29Apr 22, 2020Updated 6 years ago
- Code for my SharpDX Tutorials at www.johanfalk.eu.☆37May 21, 2022Updated 4 years ago
- Tests for DirectX Tool Kit for Direct3D 11☆21Sep 20, 2026Updated last month
- A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files☆636Apr 9, 2026Updated 6 months ago
- .Net managed glTF Veldrid-based renderer☆18Jun 23, 2022Updated 4 years ago
- A deferred engine created with monogame☆259Nov 20, 2018Updated 7 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Game Pattern in Unity3d☆10Nov 14, 2015Updated 10 years ago
- Sample for DirectX Raytracing in C#☆20Mar 12, 2023Updated 3 years ago
- A .NET Standard wrapper around the Azure Kinect BodyTracking SDK☆26Nov 8, 2019Updated 6 years ago
- Direct3D Rendering Cookbook - companion source code☆100May 9, 2019Updated 7 years ago
- Managed wrappers around DirectX APIs.☆16Oct 10, 2026Updated 2 weeks ago
- A code first game development framework written in C# using dot net core 5☆15Nov 1, 2023Updated 2 years ago
- C#/C++ utility functions to convert GLSL to HLSL, based on the Google angleproject☆15Dec 6, 2013Updated 12 years ago