☆160Feb 19, 2017Updated 9 years ago
Alternatives and similar repositories for KailashEngine
Users that are interested in KailashEngine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Yet Another Renderer☆181Aug 25, 2019Updated 6 years ago
- Next-gen general purpose game engine written in modern C++☆62Sep 12, 2025Updated 7 months ago
- 3D graphics engine using OpenGL☆65Mar 13, 2018Updated 8 years ago
- Advanced OpenGL student project - IMAC3☆27Mar 31, 2019Updated 7 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆82Feb 14, 2017Updated 9 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a…☆3,026Updated this week
- 3D engine with modern graphics☆7,021Updated this week
- Fork of James Lohr's font library for OpenTK with added vertex buffer support. It has since been forked by OpCon. Please follow the link …☆16Mar 6, 2025Updated last year
- General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)☆272Apr 19, 2019Updated 7 years ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.☆922Jul 15, 2025Updated 9 months ago
- A collection of various Sky Model implementations in OpenGL suitable for real-time rendering.☆90Jun 16, 2019Updated 6 years ago
- My playground of C++ game engine ideas.☆15Sep 19, 2016Updated 9 years ago
- C# OpenGL Skeletal Animation Viewer☆25Jan 24, 2017Updated 9 years ago
- Code for tutorials posted on my blog.☆276Dec 13, 2023Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Framework for rapid OpenGL demos prototyping☆116Apr 29, 2026Updated last week
- This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".☆1,043Oct 5, 2025Updated 7 months ago
- ☆46Oct 9, 2019Updated 6 years ago
- A very simple real-time Vulkan 3D game engine☆123Jan 4, 2022Updated 4 years ago
- Toy engine written in C++ and DirectX 12☆20Apr 1, 2024Updated 2 years ago
- 3D C++ Game Engine - yet another open source game engine☆3,809Updated this week
- Code-driven, simple and bloat-free GUI system.☆55Nov 23, 2019Updated 6 years ago
- Part of youtube tutorial series. Programming WebGPU FPS game with C#.☆14May 12, 2025Updated 11 months ago
- GPU-based Forward+ renderer☆562Jan 9, 2020Updated 6 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Rogy Engine Source Code.☆106Apr 10, 2024Updated 2 years ago
- Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. T…☆422Mar 6, 2025Updated last year
- A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**☆99Dec 3, 2020Updated 5 years ago
- C++ Project of Panda3D Render Pipeline (Python)☆12Aug 23, 2019Updated 6 years ago
- DirectX 12 Renderer☆368Jun 22, 2021Updated 4 years ago
- A C# game engine based on OpenGL and OpenTK.☆10Apr 3, 2014Updated 12 years ago
- Physically Based Shading and Deferred Rendering for the Panda3D game engine☆1,007Aug 26, 2023Updated 2 years ago
- initial upload☆13Nov 22, 2022Updated 3 years ago
- Voxel Cone Tracing Implementation☆16Nov 18, 2021Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- 🔮 A GPU-based progressive path tracer written in Vulkan.☆183May 21, 2020Updated 5 years ago
- a C++ ray tracing code with photon mapping for global illumination and caustic☆17Mar 2, 2016Updated 10 years ago
- Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while main…☆416Feb 22, 2023Updated 3 years ago
- An OpenGL 4 and C++ program which renders a procedural scene.☆876May 11, 2025Updated 11 months ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆67Apr 26, 2026Updated last week
- DirectX12 Game Engine☆10May 23, 2023Updated 2 years ago
- Simple graphics engine used as submodule in many of my projects☆61Feb 25, 2019Updated 7 years ago