FlaxEngine / FlaxAPILinks
Old repository with C# Editor and C# API for creating games in Flax Engine
☆139Updated 4 years ago
Alternatives and similar repositories for FlaxAPI
Users that are interested in FlaxAPI are comparing it to the libraries listed below
Sorting:
- A deferred engine created with monogame☆251Updated 6 years ago
- C3DE is a 3D Game Engine powered by MonoGame☆127Updated 2 years ago
- Sample projects for Veldrid☆124Updated 2 years ago
- DigitalRune Engine - .NET libraries for developing 3D games with XNA and MonoGame☆276Updated 9 years ago
- ☆158Updated 8 years ago
- C# bindings for the bgfx graphics library☆168Updated 3 years ago
- Low-level Vulkan bindings for .NET.☆184Updated 2 years ago
- GLFW Bindings for C#/.Net☆33Updated 8 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 11 months ago
- A versatile game engine designed for creating video games and real-time apps.☆217Updated 2 months ago
- Xultaik Game Engine☆97Updated 7 months ago
- Vulkan 1.0 graphics and compute API bindings for .NET Standard☆167Updated 4 years ago
- Minimal hackable C# ECS☆74Updated 2 years ago
- MonoGame Content Importers, Shaders, etc☆55Updated 2 years ago
- A game engine to learn about game engine development☆129Updated 3 years ago
- C# & SlimDx exploration of Frank Luna's Introduction to 3D Game Programming with DirectX 11☆104Updated 10 years ago
- A Multi-spectrum signed distance field font sample for monogame☆71Updated 6 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆67Updated 7 months ago
- C# Bindings for the Vulkan API & SPIR-V☆150Updated 2 years ago
- A game engine.☆59Updated last week
- Game engine inspired by id Tech and Source written in C#☆62Updated 2 weeks ago
- Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor☆143Updated 7 years ago
- Cross platform .NET bindings☆38Updated 4 months ago
- Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,☆512Updated 4 years ago
- My DirectX 12 playground - engine, editor and a sample game.☆97Updated 2 weeks ago
- C# port of stb_truetype.h☆50Updated last year
- Realistic Grass Rendering using DirectX 11 and a geometry-shader based approach.☆62Updated 4 years ago
- ObjectTK is an abstraction layer on top of OpenTK to provide OpenGL features in an object-oriented and type-safe manner with modern C#-st…☆74Updated 3 years ago
- .NET wrapper for the Bullet physics library using Platform Invoke☆156Updated last month
- A free & modern multi-platform game development toolkit. It features low and high level engine systems, DirectX 11 and OpenGL support, co…☆51Updated 11 years ago