ericoporto / agsfastwfcLinks
AGS Fast Wave Function Collapse Plugin
☆15Updated 5 years ago
Alternatives and similar repositories for agsfastwfc
Users that are interested in agsfastwfc are comparing it to the libraries listed below
Sorting:
- Pattern language for abstract single-player games and puzzles, and Unity player☆14Updated 3 years ago
- C++11 provides chainable and iterable object for uniform die casts. Useful for statistics or table top RPG simulations.☆14Updated 7 years ago
- Voxel Editor and Game in One☆45Updated 6 years ago
- ECS example that demonstrates collision detection in the flecs ECS framework☆27Updated 6 years ago
- A Procedural + Directed Game Art Generator☆38Updated last year
- One-click source control & compile tool☆16Updated 4 years ago
- Single-header C library for the Wave Function Collapse algorithm plus a CLI and a GUI☆48Updated 2 years ago
- Small header library for triangular grids☆31Updated 3 years ago
- An editor for a Doom-like engine, using LibGdx.☆37Updated 9 years ago
- The dungeon generator☆53Updated 7 years ago
- Qt-based GUI application for creating procedural textures on Windows, Linux and MacOS.☆12Updated 4 years ago
- A tiny 2D header-only flood-fill lighting engine☆87Updated 4 years ago
- A script for Adobe Photoshop that randomly perturbs the font attributes of a text layer for each character in the layer☆23Updated 5 years ago
- Wing Commander Saga: Darkest Dawn Source Code☆18Updated 11 years ago
- Plugins for Aseprite☆27Updated 3 years ago
- Graphical interface for uploading builds to Steam☆27Updated 3 years ago
- a rock and roll shooting game☆17Updated 4 years ago
- ☆10Updated 8 months ago
- ☆44Updated 6 years ago
- ✒️ Markov process-based procedural name and word generator library☆27Updated 4 years ago
- Zig + Sokol + ImGui☆11Updated 6 years ago
- Snake example game written with Cute Framework☆19Updated last year
- Convert terrain tiles to procedural corner Wang tilesets☆69Updated 8 years ago
- Raytracing voxels in LWJGL. End goal is some hands on experience with sparse voxel DAGs☆15Updated 6 years ago
- Texture Packer for Game Development Using MaxRects Algorithm☆72Updated 5 years ago
- A "Pixelart like" voxel engine☆49Updated 6 years ago
- A simple rayfork project template with sokol-app and CMake☆13Updated 4 years ago
- A small collection of procedural dungeon generation algorithms.☆21Updated 3 years ago
- Dynamic, procedural 3D full-scale planet demo☆15Updated last year
- card game in the single GLSL shader☆25Updated 6 months ago