Bauxitedev / volumetric-raymarching
2D GPU-accelerated volumetric raymarching in Godot 3.0.
☆30Updated 6 years ago
Alternatives and similar repositories for volumetric-raymarching
Users that are interested in volumetric-raymarching are comparing it to the libraries listed below
Sorting:
- Example project related to my grass tutorial video☆25Updated 6 years ago
- DEMO Project for Unity3D and Godot☆16Updated 5 years ago
- Mesh splitting and merging script for Godot☆50Updated 2 years ago
- Godot Material Capture Demo☆22Updated 5 years ago
- Godot graphics demo☆48Updated 3 years ago
- Tool to pack texture channels in Godot Engine☆24Updated 4 years ago
- An attempt to recreate this tutorial: http://fire-face.com/personal/water/ in Godot☆24Updated 6 years ago
- Demo scene showcasing Godot global illumination, reflections, water refractions, and other rendering features.☆15Updated 5 years ago
- An autoload to make settings management easier☆12Updated 6 years ago
- Volumetric fog in Godot using particles.☆50Updated 6 years ago
- Plugin to make skeletons poseable in the editor☆10Updated 4 years ago
- Convert Godot scene branches into C++ engine-side code☆38Updated 3 years ago
- Lightmap module for Godot Engine 3.2.2 +☆56Updated 3 years ago
- Godot module adding support for SIMD instructions from gdscript etc.☆30Updated 4 years ago
- A plugin for creating customized wireframes for Godot engine.☆14Updated 8 years ago
- WIP, shader tutorial I'm working on with some friends☆31Updated 6 years ago
- A simple shader to give objects a wiggle/wind effect.☆59Updated 4 years ago
- A GPU based terrain editor written in the Godot game engine☆50Updated 6 years ago
- A 3D mesh creation and editing plugin for the Godot Game Engine☆15Updated 3 years ago
- Portal rendering / culling module for Godot☆88Updated 3 years ago
- Example of "collision"-enabled particle effects for Godot 3 using viewport depth buffers and shader logic.☆24Updated 3 years ago
- Hex file viewer made with Godot Engine☆13Updated 3 years ago
- A tiny plugin that allows you to quickly add a custom environment to the 3D scene editor.☆12Updated 4 years ago
- A Demo Project utilizing the Open Source Godot Engine to incorporate racing and gameplay core functions based on popular sci-fi racing ga…☆25Updated 7 years ago
- An easy to configure multi-dimensional terrain generator☆20Updated 2 weeks ago
- Simple PixelArt Scaling tool with Scale3X algorithm☆18Updated 3 years ago
- ☆16Updated 3 years ago
- An extension for SHADERed that adds support for Godot's shader language☆58Updated 4 years ago
- Godot addon for geometry generation tools☆56Updated 5 years ago
- Example of MIDI Input handling (e.g keyboard/controller) for the Godot game engine.☆39Updated 5 years ago