Bauxitedev / volumetric-raymarchingLinks
2D GPU-accelerated volumetric raymarching in Godot 3.0.
☆30Updated 6 years ago
Alternatives and similar repositories for volumetric-raymarching
Users that are interested in volumetric-raymarching are comparing it to the libraries listed below
Sorting:
- Lightmap module for Godot Engine 3.2.2 +☆56Updated 3 years ago
- Mesh splitting and merging script for Godot☆53Updated 3 years ago
- Tool to pack texture channels in Godot Engine☆24Updated 5 years ago
- Godot graphics demo☆48Updated 4 years ago
- Example of MIDI Input handling (e.g keyboard/controller) for the Godot game engine.☆38Updated 6 years ago
- Volumetric fog in Godot using particles.☆50Updated 6 years ago
- Godot module adding support for SIMD instructions from gdscript etc.☆30Updated 5 years ago
- Example project related to my grass tutorial video☆25Updated 7 years ago
- DEMO Project for Unity3D and Godot☆16Updated 5 years ago
- C++ bindings for the Godot script API☆18Updated 2 years ago
- WIP, shader tutorial I'm working on with some friends☆31Updated 7 years ago
- Portal rendering / culling module for Godot☆88Updated 4 years ago
- Compose volumetric models using Signed Distance Fields☆87Updated 2 years ago
- A custom 3d curve node for Godot engine, used as a basis for other addons☆48Updated 5 years ago
- Hex file viewer made with Godot Engine☆15Updated 3 years ago
- OmniScale pixel upscaler shader for Godot 3+☆37Updated 6 years ago
- An easy to configure multi-dimensional terrain generator☆20Updated 7 months ago
- Godot Material Capture Demo☆22Updated 6 years ago
- A GPU based terrain editor written in the Godot game engine☆50Updated 7 years ago
- A set of Godot Editor GUI tools to simplify the process of building NativeScript libraries.☆23Updated 7 years ago
- Example project implementing a mirror in Godot 3.2☆50Updated 6 years ago
- Basic vector graphics in the Godot Editor☆60Updated 6 years ago
- Terrain demo project in Godot Engine 3☆48Updated 3 years ago
- A first-person shooter asset for the Godot Engine.☆36Updated 2 years ago
- An attempt to recreate this tutorial: http://fire-face.com/personal/water/ in Godot☆24Updated 6 years ago
- A simple shader to give objects a wiggle/wind effect.☆59Updated 5 years ago
- An extension for SHADERed that adds support for Godot's shader language☆59Updated 5 years ago
- FastNoise library integration for Godot Engine☆20Updated 7 years ago
- Godot addon for geometry generation tools☆56Updated 6 years ago
- Port of the Sauerbraten clanmap cm|Valley to Godot 4.0☆43Updated 9 months ago