elias1518693 / jpeg_texturesLinks
☆89Updated 2 months ago
Alternatives and similar repositories for jpeg_textures
Users that are interested in jpeg_textures are comparing it to the libraries listed below
Sorting:
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆52Updated 4 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 5 years ago
- Fast, high-quality texture compression library for many formats☆50Updated 3 years ago
- The little FFT library☆19Updated this week
- OBJ model to 3D transparent texture converter☆40Updated 4 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated 2 years ago
- Fast comparison-based sort algorithm☆57Updated 3 years ago
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆81Updated 11 months ago
- OpenGL Planet Renderer☆35Updated 4 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆38Updated 3 years ago
- Auto-generated maths library for C and C++ based on HLSL/Cg☆25Updated 5 months ago
- ☆57Updated 3 years ago
- Under construction C header only graphics library.☆27Updated 5 years ago
- Fluid simulation☆17Updated 3 years ago
- Graph based GUI tool to automate system tasks☆25Updated 8 months ago
- A comfortable way to describe parameter interface and generate its underlying data structure☆14Updated 2 years ago
- Library to Generate SPIR-V Binary☆36Updated 10 months ago
- a collection of handle/id allocators☆20Updated last year
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 6 years ago
- Comparing various C++ OBJ parsing libraries☆17Updated 2 years ago
- Mini Spin-X Library☆53Updated this week
- Invk - Inverse Kinematics Library with Quaternions☆30Updated last month
- Open Data Description Language☆72Updated 7 months ago
- A Vulkan compute shader implementation of a fictional retro GPU☆56Updated 3 years ago
- SPIR-V Code Generator / Graph Editor GUI☆67Updated 4 years ago
- Single Header 2D Constrained Delaunay Triangulation☆87Updated 3 weeks ago
- Home of the Lava graphics shader language compiler and other tools☆19Updated 10 years ago
- Glsl Optimizer based on Mesa3D implementation for Opengl 4.5 (450) (Vertex/Geom/Fragment/Tesselation Support)☆44Updated 5 years ago
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆19Updated last year
- A concise C++ demonstration of image resource interoperability between D3D11 and Vulkan.☆14Updated last year