FlashDreamer, a training-free approach for completing a 3D scene from a single image, significantly reducing the need for multi-view inputs.
☆21Apr 9, 2025Updated last year
Alternatives and similar repositories for FlashDreamer
Users that are interested in FlashDreamer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Official implementation for paper "FDS-GS: Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussi…☆30Dec 29, 2025Updated 3 months ago
- [CVPR25] SPC-GS: Gaussian Splatting with Semantic-Prompt Consistency for Indoor Open-World Free-view Synthesis from Sparse Inputs☆18Aug 27, 2025Updated 7 months ago
- ☆23Sep 24, 2024Updated last year
- How to Use Diffusion Priors under Sparse Views? (NeurIPS 2024)☆35Apr 6, 2026Updated last week
- [CVPR'2026]: MoRe: Motion-aware Feed-forward 4D Reconstruction Transformer☆51Mar 27, 2026Updated 2 weeks ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- IMFine: 3D Inpainting via Geometry-guided Multi-view Refinement☆18Mar 7, 2025Updated last year
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆60Mar 4, 2025Updated last year
- 谢嘉健 3D Gaussian Splatter 聚类,基于结构感知指导3D Gaussian Splatter 聚类☆11Mar 22, 2024Updated 2 years ago
- [NeurIPS 2024] Binocular3DGS: Binocular-Guided 3D Gaussian Splatting with ViewConsistency for Sparse View Synthesis☆79Aug 28, 2025Updated 7 months ago
- TSGaussian: Semantic and Depth-Guided Target-Specific Gaussian Splatting from Sparse Views☆20Jan 14, 2026Updated 3 months ago
- Official code for paper: F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splatting☆51Mar 11, 2025Updated last year
- Official implementation of IROS 2025 paper Pseudo Depth Meets Gaussian: A Feed-forward RGB SLAM Baseline☆52Aug 11, 2025Updated 8 months ago
- 🪜 [AAAI 2026, Oral] Pytorch implementation of 'PCGS: Progressive Compression of 3D Gaussian Splatting'☆44Jan 23, 2026Updated 2 months ago
- ☆22Dec 11, 2024Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- ☆35Feb 9, 2026Updated 2 months ago
- official code of "MuDG: Taming Multi-modal Diffusion with Gaussian Splatting for Urban Scene Reconstruction"☆97Mar 28, 2025Updated last year
- SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Large-Scale Unbounded Scene Rendering☆42Dec 22, 2025Updated 3 months ago
- ☆15Dec 11, 2024Updated last year
- LiftImage3D: Lifting Any Single Image to 3D Gaussians with Video Generation Priors☆173Jan 3, 2025Updated last year
- ☆15Jan 1, 2025Updated last year
- Official implementations of the NexusSplats paper.☆41May 14, 2025Updated 11 months ago
- ☆22Jun 14, 2025Updated 10 months ago
- [CVPR 2025] Scene Splatter: Momentum 3D Scene Generation from Single Image with Video Diffusion Model☆31Jun 26, 2025Updated 9 months ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆12Feb 2, 2024Updated 2 years ago
- SetRank: A Setwise Bayesian Approach for Collaborative Ranking from Implicit Feedback☆11Oct 11, 2020Updated 5 years ago
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆37Jul 9, 2025Updated 9 months ago
- [ICCV'25] Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives.☆178Aug 18, 2025Updated 7 months ago
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆37Nov 6, 2024Updated last year
- Code release for PhotoReg☆56Feb 26, 2025Updated last year
- Official code of "Optimizing 4D Gaussians for Dynamic Scene Video from Single Landscape Images (ICLR 2025)"☆27Mar 4, 2026Updated last month
- ☆27Apr 17, 2025Updated 11 months ago
- ☆164Aug 13, 2025Updated 8 months ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Implementation for the paper `Monocular Human-Object Reconstruction in the Wild`☆16Nov 2, 2024Updated last year
- R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars☆23Nov 23, 2025Updated 4 months ago
- [CVPR2024] Global and Hierarchical Geometry Consistency Priors for Few-shot NeRFs in Indoor Scenes☆14Jul 8, 2024Updated last year
- [ECCV 2024] Flash-Splat: 3D Reflection Removal with Flash Cues and Gaussian Splats☆26Dec 2, 2025Updated 4 months ago
- Official code implementation of paper "Improving Densification in 3D Gaussian Splatting for High-Fidelity Rendering".☆69Nov 21, 2025Updated 4 months ago
- SceneCompleter: Dense 3D Scene Completion for Generative Novel View Synthesis☆37Jun 13, 2025Updated 10 months ago
- [CVPR 2025] SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting☆145Jan 2, 2026Updated 3 months ago