记录3D开发内容,学习过程中的总结和记录,包括引擎、图形、OpenGL、Shader等,保持更新ing.
☆220Jul 6, 2021Updated 4 years ago
Alternatives and similar repositories for computer-graphics-notes
Users that are interested in computer-graphics-notes are comparing it to the libraries listed below
Sorting:
- 3D图形学算法Code。包括软渲染、光线追踪、PBR等等~☆239Oct 8, 2020Updated 5 years ago
- Cross-platform, Image/Video process library, learn from GPUImage but more than 2D.☆44May 24, 2023Updated 2 years ago
- Shader仓库.☆52Sep 14, 2020Updated 5 years ago
- 使用GS制作的花海☆10Jan 4, 2020Updated 6 years ago
- 图形学论文实现☆1,536Mar 6, 2022Updated 4 years ago
- 迷你屋 是一个开放,模块化,数据驱动,前端友好的小游戏框架 (实验中)☆11Mar 13, 2024Updated 2 years ago
- OpenGL_Cherno_Tutorial☆10Dec 31, 2021Updated 4 years ago
- ☆12Feb 7, 2018Updated 8 years ago
- A Rendering Engine based on DirectX12☆48Jul 4, 2021Updated 4 years ago
- App of RTR, PTR and Editor☆798Mar 4, 2022Updated 4 years ago
- GAMES 101.☆58Mar 6, 2021Updated 5 years ago
- 一个能让 GLTF 局部懒加载的 Loader☆12Oct 6, 2021Updated 4 years ago
- A Python implementation of isotropic remeshing algorithm based on Open3D library☆14Jan 15, 2024Updated 2 years ago
- This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepa…☆2,388Mar 31, 2022Updated 3 years ago
- my dx12 playground☆585Feb 1, 2023Updated 3 years ago
- 一个用于 多个 gltf 依赖资源合并的工具,适用于换材质、换网格,并且不同组合需要按需下载的场景☆14May 27, 2021Updated 4 years ago
- Dynamic sky addon for t3d.☆13May 13, 2025Updated 10 months ago
- Comparisons of shaders across multiple APIs☆23Feb 23, 2023Updated 3 years ago
- 离散几何处理中文版翻译☆62May 1, 2022Updated 3 years ago
- A procedural geometry generator for rendering pipline.☆10Feb 23, 2019Updated 7 years ago
- Althea is a glTF-based rendering engine built in Vulkan.☆21Mar 9, 2026Updated last week
- earth trail demo based on THREE.JS & MESHLINE☆16Apr 7, 2018Updated 7 years ago
- 基于WebGL的3D游戏引擎☆54Apr 17, 2025Updated 11 months ago
- my notes of reading the book <computer-graphics-from-scratch>☆41Jan 3, 2021Updated 5 years ago
- CPU Physically Based Renderer [2020-]☆16Sep 5, 2023Updated 2 years ago
- 可编程渲染管线实现,帮助初学者学习渲染☆1,440Sep 23, 2024Updated last year
- ☆54May 2, 2022Updated 3 years ago
- 模型压缩后效果对比工具☆22Mar 25, 2021Updated 4 years ago
- A simple renderer implemented by WebGPU, includes a builtin path tracing pipeline.☆217Sep 19, 2023Updated 2 years ago
- Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with…☆48Apr 20, 2017Updated 8 years ago
- 3D Software Renderer in 700 Lines !!☆2,325Sep 23, 2024Updated last year
- A navmesh editor leveraging recast.js☆13Nov 8, 2014Updated 11 years ago
- Simple WebGL wrapper☆14May 21, 2018Updated 7 years ago
- Breakpoint-continuingly-download-file 这是一个以Cocos2d-x c++ 断点续传功能下载文件的项目源码 This is a Cocos2d-x c++ source breakpoint continuingly functions…☆18Mar 4, 2015Updated 11 years ago
- ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)☆1,985Oct 12, 2019Updated 6 years ago
- ☆11Oct 30, 2024Updated last year
- SDL2+Android+CMakeList+FFmpeg Demo☆16Oct 21, 2019Updated 6 years ago
- Pre-Integrated Subsurface Scattering generating tool using Unity shader☆15Jul 5, 2021Updated 4 years ago
- Visualize draw call cost.☆91Sep 1, 2022Updated 3 years ago