docd27 / rollup-plugin-glsl-optimize
Import GLSL source files. Pre-processed, validated and optimized with Khronos Group SPIRV-Tools. Supports glslify.
☆35Updated 3 years ago
Alternatives and similar repositories for rollup-plugin-glsl-optimize
Users that are interested in rollup-plugin-glsl-optimize are comparing it to the libraries listed below
Sorting:
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- Minimal WebGPU Library☆29Updated 2 years ago
- ☆10Updated 5 months ago
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- 🚪 POC Detect WebGL rendering backend☆33Updated 3 years ago
- physically based rendering materials for nanogl☆33Updated 2 weeks ago
- A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.☆42Updated 3 years ago
- Calculate SDF for image/bitmap/bw data☆50Updated last year
- Cool demo.☆19Updated 2 years ago
- Research on advanced profiling of high-performance web applications (primarily WebGL applications).☆42Updated 6 years ago
- Weighted, blended order independent transparency pass for use with three.js.☆45Updated last year
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆49Updated 11 months ago
- ☆60Updated last week
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- GLSL Bezier curve☆33Updated 5 years ago
- Only One-pass Shader☆26Updated last year
- GLSL Preprocessor, Minifier, and Webpack Loader☆59Updated last year
- WebGL stats☆28Updated 2 years ago
- Tools and IntelliSense for GLSL and WGSL.☆134Updated 2 months ago
- Collection of three.js examples using lygia shader library☆51Updated last year
- Neural optimized baked interactive global illumination☆28Updated 2 years ago
- Extrudes a shape along a path☆28Updated last year
- WebGPU demo demonstrating marching cubes, deferred rendering, PBR, shadow mapping and different post-processing☆30Updated 2 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆58Updated 7 months ago
- Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with gls…☆63Updated 3 months ago
- IBL map converter for PBR☆47Updated 3 years ago
- ☆38Updated 3 years ago
- ☆62Updated 2 years ago
- ☆26Updated 4 years ago
- 3D rotation input plugin for Tweakpane☆89Updated last year