docd27 / rollup-plugin-glsl-optimizeLinks
Import GLSL source files. Pre-processed, validated and optimized with Khronos Group SPIRV-Tools. Supports glslify.
☆34Updated 4 years ago
Alternatives and similar repositories for rollup-plugin-glsl-optimize
Users that are interested in rollup-plugin-glsl-optimize are comparing it to the libraries listed below
Sorting:
- 🚪 POC Detect WebGL rendering backend☆32Updated 4 years ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- ☆10Updated 11 months ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆55Updated 2 years ago
- Examples of WebGL Physics Library☆53Updated 6 months ago
- GLSL Bezier curve☆32Updated 6 years ago
- Minimal WebGPU Library☆30Updated 3 years ago
- physically based rendering materials for nanogl☆33Updated 6 months ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆52Updated last year
- A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.☆46Updated 3 years ago
- Weighted, blended order independent transparency pass for use with three.js.☆55Updated 2 years ago
- IBL map converter for PBR☆49Updated 3 years ago
- Only One-pass Shader☆29Updated last year
- Film emulsion-like rendering transforms for three.js☆41Updated 2 years ago
- some tiny webgl scripts that might come in handy☆59Updated 2 years ago
- GLSL Preprocessor, Minifier, and Webpack Loader☆60Updated last year
- Basis file converter for WebGL developers.☆41Updated last year
- Visualize draw call cost.☆90Updated 3 years ago
- ☆16Updated last year
- Research on advanced profiling of high-performance web applications (primarily WebGL applications).☆42Updated 6 years ago
- Calculate SDF for image/bitmap/bw data☆55Updated 2 years ago
- "Point Text" Helper for three JS☆77Updated last year
- evening jelly experiment in WebGL☆22Updated 5 years ago
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Updated 4 years ago
- 2d and 3d Voronoi noise functions, packed for glslify☆88Updated 7 years ago
- WebGL stats☆28Updated 2 years ago
- Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with gls…☆62Updated 9 months ago
- A GLSL plugin for esbuild.☆42Updated last month
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆63Updated last year
- A Typescript library for multidimensional convex hulling and Delaunay triangulations.☆35Updated 2 years ago