Procedural tree generator written with JavaScript and Three.js
β1,214Jan 15, 2026Updated last month
Alternatives and similar repositories for ez-tree
Users that are interested in ez-tree are comparing it to the libraries listed below
Sorting:
- Three.js library for fracturing and slicing meshes in real time.β335Dec 1, 2025Updated 3 months ago
- π° Bake your Three.js shaders or materials into textures!β174Jun 19, 2025Updated 8 months ago
- Procedurally generated planets using Three.jsβ285Feb 3, 2025Updated last year
- Three.quarks is a general purpose particle system / VFX engine for three.jsβ767Feb 5, 2026Updated last month
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.β415Updated this week
- π§© Extend Three.js standard materials with your own shaders!β1,265Oct 12, 2025Updated 4 months ago
- SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realismβ1,663Feb 4, 2024Updated 2 years ago
- open source sketches exploring graphics, physics, game ai, interaction, and moreβ329Feb 27, 2026Updated last week
- π¦ drei-inspired helpers for threejsβ595Feb 20, 2026Updated 2 weeks ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Gamesβ105Sep 5, 2024Updated last year
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.β456Jun 18, 2025Updated 8 months ago
- Realtime MLS-MPM particle system, running in the browser using the three.js WebGPURenderer.β138May 7, 2025Updated 10 months ago
- β98Jun 26, 2024Updated last year
- A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.β3,238Updated this week
- Physics for three. Game engineβ693Jan 21, 2026Updated last month
- Set of experiments and extensions to THREE.js.β811Feb 28, 2026Updated last week
- β212Nov 16, 2023Updated 2 years ago
- Lightweight and efficient spatial partitioning lib designed specifically for Three.jsβ65Jul 18, 2023Updated 2 years ago
- β183Nov 28, 2024Updated last year
- Navigation mesh utilities for three.js, based on PatrolJS.β1,346Oct 28, 2025Updated 4 months ago
- π‘οΈInteractive shield shader using three js (r3f)β28Sep 10, 2024Updated last year
- πΉοΈ A floating rigibody character controllerβ695Jul 13, 2025Updated 7 months ago
- A camera control for three.js, similar to THREE.OrbitControls yet supports smooth transitions and more features.β2,363Feb 2, 2026Updated last month
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist controlβ¦β69Jul 31, 2024Updated last year
- β13May 18, 2024Updated last year
- π‘ Better lighting in three.jsβ317Mar 30, 2023Updated 2 years ago
- Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.β1,698Updated this week
- WebAssembly port of Recast Navigation, a navigation mesh construction, path-finding, and spatial reasoning toolkit.β396Feb 4, 2026Updated last month
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorialβ157Sep 6, 2024Updated last year
- Terrain generation tool, using real-earth data and deep learning techniquesβ81Apr 22, 2024Updated last year
- Geospatial Rendering in Three.jsβ1,185Updated this week
- Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.β359Oct 2, 2025Updated 5 months ago
- Demonstration of rendering three.js' BatchedMesh with different material properties in one draw call.β24Dec 11, 2023Updated 2 years ago
- Next generation toolkit for web3D and photorealistic graphicsβ802Updated this week
- Renderer for 3D Tiles in Javascript using three.js, Babylon.js, and r3fβ2,222Updated this week
- β¨ TSLFX β’ Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)β104Dec 11, 2025Updated 2 months ago
- A collection of Three.js Shading Language (TSL) texturesβ247Updated this week
- π Interactive Water Surface shader component for React Three Fiberβ134Apr 6, 2024Updated last year
- Floating Capsule Character Controller (Rigibody control)β397Jul 13, 2025Updated 7 months ago