haggi / OpenMaya
Maya to renderer connections
☆50Updated 9 years ago
Alternatives and similar repositories for OpenMaya:
Users that are interested in OpenMaya are comparing it to the libraries listed below
- Polygon deformer node plugin for Maya that using Disney's SeExpr☆61Updated 12 years ago
- Obq_Shaders for Arnold☆53Updated 5 years ago
- an "eXtra Small" Python implementation of MaterialX☆45Updated 4 years ago
- Advanced vertex colouring plugin for Autodesk Maya.☆42Updated 5 years ago
- Rigging and Animation toolset for Autodesk Maya☆28Updated 13 years ago
- Rigid body plugin for SideFX Houdini☆30Updated 9 years ago
- Development repository for OpenVDB AX: a JIT expression language for VDB☆68Updated 4 years ago
- paintable particle node for Maya☆80Updated 6 years ago
- Autodesk Maya plugin for correcting the texture-to-world area ratio on objects, meshes and custom selections.☆38Updated 3 years ago
- Geometric algorithms library for the VFX industry☆91Updated 12 years ago
- Better default/auto weighting to a skeleton for Maya☆19Updated 9 years ago
- Maya Soft IK Solver☆84Updated 5 years ago
- Extended camera shader for the ever-awesome Arnold Renderer☆67Updated 7 years ago
- Cmake Find modules for common vfx software, and general Cmake utility code☆110Updated 7 years ago
- PySide helper for Houdini☆40Updated 7 years ago
- Houdini Alembic integration☆20Updated 3 months ago
- A V-Ray port of the alSurface shader☆39Updated 7 years ago
- PBRT Plugin for Maya. PBRT v2 is described in Physically Based Rendering: From Theory To Implementation book☆22Updated 11 years ago
- C++ deformer for Maya based on DeltaMush algorithm by Rhythm&Hues☆37Updated 10 years ago
- Build scripts for libraries commonly used in games, film and vfx☆30Updated 4 years ago
- This project is not supported anymore. Interactive OpenGL tool for Maya. This tool was developed for maya 2016 legacy viewport.☆35Updated 7 years ago
- Arnold plugin for Softimage☆34Updated last year
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 5 years ago
- C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. Se…☆43Updated 6 years ago
- Harmonic Deformer for Autodesk Maya☆56Updated 5 years ago
- Verlet cloth solver implemented as Maya plugin.☆31Updated 9 years ago
- xNormalBatchBaker is a Maya tool that allows 3d artists to smooth its workflow when baking maps using xNormal☆15Updated 11 months ago
- A Sublime Text package for Sidefx Software's VEX language which is used in the procedural visual effects software Houdini.☆35Updated 7 years ago
- Bringing MeshLab functionality into Houdini☆35Updated 8 years ago
- Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format☆38Updated 7 years ago