LowLevelAI / LITA-GSLinks
The official implementation of LITA-GS, which is accepted by CVPR 2025
β21Updated last month
Alternatives and similar repositories for LITA-GS
Users that are interested in LITA-GS are comparing it to the libraries listed below
Sorting:
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Viewsβ60Updated 2 months ago
- π [CVPR 2025] Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustmentβ48Updated 2 months ago
- β34Updated 6 months ago
- [CVPR 2025] GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mappingβ31Updated 5 months ago
- [ECCV 2024] CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussiansβ25Updated 7 months ago
- [ACM MM24 Best Paper Honorable mentioned] 4D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rβ¦β46Updated 5 months ago
- [NeurIPS 2024] Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesisβ75Updated 11 months ago
- β64Updated last year
- [CVPR'25] DropoutGS: Dropouting out Gaussian for Better Sparse-view Renderingβ42Updated 4 months ago
- [CVPR25 Highlight] Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splattingβ76Updated last month
- (AAAI 2025) TranSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Transformersβ59Updated 9 months ago
- How to Use Diffusion Priors under Sparse Views? (NeurIPS 2024)β32Updated 9 months ago
- [ECCV 2024] Flash-Splat: 3D Reflection Removal with Flash Cues and Gaussian Splatsβ26Updated 10 months ago
- Official Code Repository for StyleSplat: 3D Object Style Transfer with Gaussian Splattingβ17Updated 10 months ago
- Official implementations of the NexusSplats paper.β39Updated 4 months ago
- β12Updated 2 months ago
- The first to focus on HRNVS of 3DGSβ58Updated 9 months ago
- [CVPR'25 Highlight] NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splattingβ43Updated 4 months ago
- Removing Transient Objects for 3D Scene Reconstructionβ43Updated 6 months ago
- [NeurIPS 2024] Binocular3DGS: Binocular-Guided 3D Gaussian Splatting with ViewConsistency for Sparse View Synthesisβ69Updated last month
- [NeurIPS 2024] DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Renderingβ11Updated 11 months ago
- Official code of "ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstruction", IJCAI2025β25Updated 3 months ago
- [CVPR 2024] 3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis.β18Updated 5 months ago
- β18Updated 10 months ago
- [ICLR 2025] HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstructionβ102Updated 8 months ago
- Official Pytorch implementation of DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting [CVPR2025]β98Updated 2 months ago
- Official repository for the paper "EAP-GS: Efficient Augmentation of Pointcloud for 3D Gaussian Splatting in Few-shot Scene Reconstructioβ¦β26Updated 3 months ago
- [arXiv 2024] Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Videoβ57Updated 7 months ago
- Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructionβ19Updated last year
- This repository contains the code for the paper [HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting](https://gβ¦β58Updated 9 months ago