connffuused / shadergraph-key2nodeLinks
Simple shortcut system into unity shader graph without modifying package by hacking style.
☆10Updated 4 years ago
Alternatives and similar repositories for shadergraph-key2node
Users that are interested in shadergraph-key2node are comparing it to the libraries listed below
Sorting:
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆31Updated 3 years ago
- Bake skinned mesh animations to 2D textures☆54Updated 4 years ago
- This HDR Calibration Sample project shows how an HDR calibration menu with Neutral Tonemapping can be implemented.☆28Updated 10 months ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆29Updated 2 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- A Unity surface shader that removes noticeable tiling patterns by implementing a state-of-art stochastic tiling system.☆14Updated 4 years ago
- ☆31Updated last year
- Unity tool to pack texture assets via any custom material/shader.☆34Updated 3 years ago
- Stylized Procedural Skybox for Amplify Shader Editor☆20Updated 6 years ago
- ☆34Updated 7 months ago
- The package for anime-style character shadow running on Unity URP forward rendering.☆17Updated last year
- Customize Toolbars and any EditorWindow with contextual modules☆49Updated 3 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Processing-like API for Unity. Built on top of the Shapes vector graphics library☆30Updated last year
- 🖥 An example of LCD Display shader in URP.☆32Updated 2 years ago
- A simple example of creating custom Track and Clip☆46Updated 3 years ago
- ☆20Updated 4 years ago
- An example of Stencil Portal in Unity☆38Updated 3 years ago
- ☆33Updated 4 years ago
- A simple plugin for unity,to paint vertex color☆22Updated 4 years ago
- ☆21Updated last year
- Helper to reassign a skinned mesh from one skeleton to another matching skeleton☆15Updated 6 years ago
- allows for overriding timeline animations per animator☆47Updated 2 years ago
- Control Unity Post-Process Effects with Timeline☆26Updated 6 years ago
- Foldout as a Decorator for group variables in Unity Script Inspector☆46Updated 3 years ago
- Library of procedural generation code for use in Unity☆58Updated 3 months ago
- ☆33Updated 4 years ago
- ☆21Updated 5 years ago
- a custom shader experiment with clayxels. Requires Clayxels☆57Updated 2 years ago
- Simple tweening for any data, akin to AnimationCurve & Gradient☆38Updated 3 years ago