needle-tools / timeline-mixer
allows for overriding timeline animations per animator
☆42Updated last year
Alternatives and similar repositories for timeline-mixer:
Users that are interested in timeline-mixer are comparing it to the libraries listed below
- Applies Preset to folders and objects☆42Updated 2 years ago
- ☆28Updated 3 years ago
- Customize Toolbars and any EditorWindow with contextual modules☆46Updated 2 years ago
- Photoshop Like History panel with shortcut navigation☆39Updated last month
- Set of gizmos utilities for Unity☆43Updated 5 years ago
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 3 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- Unity tool to pack texture assets via any custom material/shader.☆32Updated 2 years ago
- Simple tweening for any data, akin to AnimationCurve & Gradient☆37Updated 2 years ago
- Bake skinned mesh animations to 2D textures☆53Updated 3 years ago
- Unity custom editor for bookmarking Scene View camera angles/settings☆14Updated 7 years ago
- ☆31Updated 4 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- Reactive node system for Unity☆44Updated 11 months ago
- Library of procedural generation code for use in Unity☆49Updated last year
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆47Updated 3 months ago
- Use the right-click context menu or shortcut to group the selected GameObjects under a new parent.☆17Updated 3 years ago
- Skybox shaders for Unity.☆25Updated 5 years ago
- A cubic bézier curve created in Unity using line renderers 🏹☆36Updated last year
- Layered Skybox using domes for Unity/ASE☆11Updated 4 years ago
- View Hierarchy and Inspector of scenes on connected Unity players. Uses the EditorConnection framework, so works everywhere.☆26Updated last year
- With these tools, you can prepare, validate, and package your assets for submission through publisher.unity.com.☆27Updated 2 months ago
- General Utilities for Unity☆30Updated 11 months ago
- An example of mesh deformation in Unity☆30Updated 3 years ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- Unity Skybox Detail Geometry Tool☆33Updated 5 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆28Updated 4 years ago