ciro-unity / cinemachine-marketLinks
Small demo of some various uses of Cinemachine
☆12Updated 4 years ago
Alternatives and similar repositories for cinemachine-market
Users that are interested in cinemachine-market are comparing it to the libraries listed below
Sorting:
- This is a work in progress showcase of my simple multilockon script!☆11Updated 4 years ago
- Unity custom editor for bookmarking Scene View camera angles/settings☆14Updated 8 years ago
- Small demo showing off using nested SubGraphs in Shader Graph + creating one-off effects in shaders☆15Updated 5 years ago
- Get multiple builds, zip them, and push to itch.io with a single button!☆8Updated last year
- Series of classes to solve simultaneous equations for c# along with an AI example of its use☆29Updated 5 years ago
- Simple tweening for any data, akin to AnimationCurve & Gradient☆38Updated 3 years ago
- Unity tool to pack texture assets via any custom material/shader.☆34Updated 3 years ago
- allows for overriding timeline animations per animator☆46Updated 2 years ago
- Learn how to use a Line Renderer and a basic kinematic equation to show the trajectory of any projectile! We're using a grenade in this c…☆16Updated 3 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- Detroit Become Human Scan Effect in Unity 2019.2.3f1☆46Updated 5 years ago
- Library of procedural generation code for use in Unity☆58Updated last month
- A Unity GUI Frontend to manage build batches and review build reports☆34Updated 4 years ago
- Snow Track Shader☆20Updated 4 years ago
- Applies Preset to folders and objects☆44Updated 2 years ago
- ☆17Updated 5 years ago
- ☆55Updated last year
- L-System implementation in Unity3d for procedurally generated trees☆27Updated 5 years ago
- A plugin that helps with placement of 3D tiles/modular prefabs in Unity.☆12Updated 3 years ago
- An example of mesh deformation in Unity☆30Updated 4 years ago
- Ratchet & Clank pixelizer weapon fx implemented in Unity3D☆58Updated 5 years ago
- A shader effect for real time animated aura around objects such as swords using shaders☆36Updated 3 years ago
- Control Unity Post-Process Effects with Timeline☆26Updated 6 years ago
- ☆17Updated 7 years ago
- Unity Main Loop example project.☆26Updated 4 years ago
- Dynamic blob shadows rendered as flattened mesh projected on a plane using directional light.☆22Updated 6 years ago
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- Training particles effect in Unity☆40Updated 5 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆51Updated 7 months ago
- Bake skinned mesh animations to 2D textures☆53Updated 3 years ago