Official Chickensoft website, blogs, and documentation.
☆13Sep 23, 2026Updated last month
Alternatives and similar repositories for chickensoft_site
Users that are interested in chickensoft_site are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Godot-specific JSON converters for Chickensoft.Serialization.☆19Oct 28, 2026Updated last week
- Platform-specific native extensions for Godot written in C#.☆18Oct 28, 2026Updated last week
- Opinionated logging interface and implementations for C# applications and libraries.☆17Oct 26, 2026Updated last week
- Make it possible to fully test Godot nodes and scenes with the appropriate adapters and interfaces.☆42Oct 28, 2026Updated last week
- Compose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.☆30Oct 26, 2026Updated last week
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Opinionated logging for C# in Godot, based on Chickensoft.Log.☆19Oct 28, 2026Updated last week
- Easy integration testing for Godot with simulated input, node drivers, and fixtures.☆63Oct 28, 2026Updated last week
- Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.☆68Oct 9, 2026Updated 3 weeks ago
- Lightweight collections, utilities, and general interface types to help make maintainable code.☆49Oct 27, 2026Updated last week
- A collection of tools for accelerating Godot + C# game development, including resource loading, feature tags, and high-DPI utilities.☆68Oct 28, 2026Updated last week
- A tool for generating UML diagrams from C# code, designed to work seamlessly with Godot and .NET projects. UMLGenerator simplifies visual…☆55Mar 30, 2026Updated 7 months ago
- Command-line, general-purpose palette generator for use with pixel art, textures, or art software.☆19Nov 9, 2025Updated 11 months ago
- A collection of power-ups for your C# Godot game scripts that work with the SuperNodes source generator.☆17Jun 8, 2024Updated 2 years ago
- A .NET template for quickly creating a C# nuget package for use with Godot 4.☆48Oct 28, 2026Updated last week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A lightweight behaviour tree framework developed by Grove Games for .NET, Unity and Godot☆33Updated this week
- C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.☆158Oct 28, 2026Updated last week
- Human-friendly, hierarchical and serializable state machines for games and apps in C#.☆317Oct 28, 2026Updated last week
- Simulate different color blindness types to highlight potential issues☆12Apr 16, 2025Updated last year
- Opinionated Godot logging interface and console implementation for C#☆20Feb 8, 2025Updated last year
- Supercharge your Godot nodes with power-ups and third party source generators.☆59Apr 29, 2024Updated 2 years ago
- Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.☆72Oct 28, 2026Updated last week
- just a fui editor☆11May 10, 2020Updated 6 years ago
- "ECneko60" build log - 60% electro capacitive keyboard powered by EC60 pcb with oring mount like in bakeneko 60☆11Mar 14, 2024Updated 2 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆11Jun 24, 2024Updated 2 years ago
- Boilerplate to kickstart creating a Scratch extension.☆14Feb 24, 2021Updated 5 years ago
- Electron example app showing how to elevate admin privileges for a child process☆10Mar 7, 2023Updated 3 years ago
- Simple, synchronous, single-threaded reactive programming primitives and collections with fluent bindings. Sync guarantees deterministic …☆29Oct 27, 2026Updated last week
- C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, a…☆21Oct 29, 2026Updated last week
- Examples of procedural generation algorithms☆22Oct 11, 2024Updated 2 years ago
- A turn-based dungeon-crawler roguelike RPG, made with Godot 3.x C# + RelEcs☆23Dec 13, 2022Updated 3 years ago
- A WPF-style control binding implementation for Godot 4.0 implemented using INotifyPropertyChanged☆21Jun 4, 2023Updated 3 years ago
- Reflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycl…☆243Oct 28, 2026Updated last week
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, a…☆429Oct 28, 2026Updated last week
- My collection of USB Type-C converter boards☆15Dec 9, 2020Updated 5 years ago
- Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.☆189Updated this week
- A Remote Procedure Call framework for Godot C# using source generators.☆13May 19, 2026Updated 5 months ago
- A Decky plugin for Zerotier☆14Updated this week
- Mirror of git://git.savannah.gnu.org/parted.git☆10Dec 30, 2015Updated 10 years ago
- C# Godot game template with Steamworks.NET ready out-of-the-box.☆34Mar 14, 2022Updated 4 years ago