chickensoft-games / GodotNodeInterfacesLinks
Make it possible to fully test Godot nodes and scenes with the appropriate adapters and interfaces.
☆34Updated this week
Alternatives and similar repositories for GodotNodeInterfaces
Users that are interested in GodotNodeInterfaces are comparing it to the libraries listed below
Sorting:
- Node-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle …☆164Updated this week
- A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.☆150Updated 2 years ago
- Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, p…☆121Updated this week
- C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.☆123Updated this week
- A template used for quickly setting up new Godot 4 C# games.☆127Updated last month
- Reactive extensions for Godot C#☆97Updated last year
- C# source generators for the Godot Game Engine☆213Updated last week
- Compose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.☆22Updated this week
- A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.☆123Updated 2 years ago
- Supercharge your Godot nodes with power-ups and third party source generators.☆58Updated last year
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)☆51Updated 3 months ago
- Moves the FileDock to the bottom of the screen, similar to Unity and Unreal. You can also use the shortcut key to show and hide it.☆146Updated last year
- ☆150Updated last week
- ResourcePicker with search as an alternative to default one.☆105Updated 3 months ago
- A flexible toon shader for the Godot Engine with lots of customisation options. Ported to Godot 4.0☆32Updated 2 years ago
- Terrain just like RCT☆44Updated 6 months ago
- UI system for Godot engine☆49Updated last month
- Regex based Python script that converts arbitrary gdscript code to C#☆98Updated last year
- 🎮 Official GdUnit4 GitHub Action for automated testing in Godot 4.x projects. Supports GDScript & C#, test reporting, and CI/CD pipeline…☆45Updated last month
- Godot plugin that registers custom C# resources & nodes.☆87Updated last year
- State machines, notifiers, and other utilities for C# Godot development.☆47Updated 2 years ago
- A plugin to easily create and use destructable objects in Godot 4.☆52Updated 11 months ago
- Godot 4 GUI elements, mostly containers and drag-and-drop implementations.☆170Updated 5 months ago
- A tool to generate river meshes with intergrated flow shader using Bezier curves for Godot 4.☆67Updated last month
- An inspector editor for Dictionaries. But better than the built-in one (as of Godot 4.1).☆94Updated last year
- Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.☆132Updated last month
- A logging utility for Godot.☆103Updated last month
- A Godot MultiplayerPeer implementation using Steam networking written in C#☆15Updated 8 months ago
- C# Extras for Godot☆30Updated 2 months ago
- Opinionated Godot logging interface and console implementation for C#☆20Updated 7 months ago