chickensoft-games / GodotNodeInterfacesLinks
Make it possible to fully test Godot nodes and scenes with the appropriate adapters and interfaces.
☆36Updated last week
Alternatives and similar repositories for GodotNodeInterfaces
Users that are interested in GodotNodeInterfaces are comparing it to the libraries listed below
Sorting:
- Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, p…☆149Updated last month
- Reflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycl…☆191Updated last week
- C# source generators for the Godot Game Engine☆257Updated this week
- C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.☆130Updated this week
- A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.☆146Updated 2 years ago
- Compose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.☆26Updated 2 weeks ago
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)☆63Updated 7 months ago
- A collection of tools for accelerating Godot + C# game development, including resource loading, feature tags, and high-DPI utilities.☆54Updated this week
- A template used for quickly setting up new Godot 4 C# games.☆139Updated this week
- Supercharge your Godot nodes with power-ups and third party source generators.☆58Updated last year
- ResourcePicker with search as an alternative to default one.☆106Updated 7 months ago
- Godot plugin that registers custom C# resources & nodes.☆85Updated 2 years ago
- Package to simplify C# -> GDScript interoperability☆34Updated 4 months ago
- State machines, notifiers, and other utilities for C# Godot development.☆46Updated 2 years ago
- Reactive extensions for Godot C#☆98Updated last year
- UI system for Godot engine☆49Updated 2 months ago
- Regex based Python script that converts arbitrary gdscript code to C#☆99Updated 2 years ago
- ☆35Updated 2 years ago
- Easy integration testing for Godot with simulated input, node drivers, and fixtures.☆52Updated 2 weeks ago
- A Godot MultiplayerPeer implementation using Steam networking written in C#☆16Updated last year
- A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.☆122Updated 2 years ago
- Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.☆151Updated last month
- YAT is an plugin that provides a customizable, in-game terminal for your Godot (C#) project.☆149Updated 11 months ago
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.☆58Updated last month
- 🎮 Official GdUnit4 GitHub Action for automated testing in Godot 4.x projects. Supports GDScript & C#, test reporting, and CI/CD pipeline…☆53Updated last month
- GodotSteam C# Bindings☆108Updated 2 months ago
- Moves the FileDock to the bottom of the screen, similar to Unity and Unreal. You can also use the shortcut key to show and hide it.☆148Updated last year
- A flexible toon shader for the Godot Engine with lots of customisation options. Ported to Godot 4.0☆37Updated 2 years ago
- A tool to generate river meshes with intergrated flow shader using Bezier curves for Godot 4.☆76Updated 5 months ago
- Addon which adds a asset placement library in the bottom of the editor, that allows libraries(folders) of objects to be added, going to t…☆62Updated last year