Carnagion / GDSerializerLinks
An XML (de)serialization framework for Godot's C# API.
☆12Updated 2 years ago
Alternatives and similar repositories for GDSerializer
Users that are interested in GDSerializer are comparing it to the libraries listed below
Sorting:
- Extension methods for the Godot C# API☆25Updated 2 years ago
- Make it possible to fully test Godot nodes and scenes with the appropriate adapters and interfaces.☆27Updated this week
- Automatic C# bindings generator for GDExtension classes (Godot 4.4+)☆40Updated last month
- A Fluid HTN for Godot implemented in GDScript☆19Updated 4 months ago
- Operations provides a quick and efficient way to programmatically create animations and complex behavior trees in the Godot game engine.☆25Updated this week
- SDF Mesh Generation for Godot☆16Updated 3 months ago
- A MongoDB bridge written in C# for Godot Engine Mono projects.☆20Updated 2 years ago
- Tools for rapidly developing and deploying multiplayer games with Godot 4☆18Updated 2 months ago
- Godot-specific JSON converters for Chickensoft.Serialization.☆14Updated this week
- Custom drawing extensions for Godot engine.☆40Updated 3 weeks ago
- JSON Editor Plugin for Godot 4.x☆16Updated 2 weeks ago
- Debug graphing utility for Godot 4.x (C#)☆21Updated last year
- Create a grid of Lightmap Probes, and cut unwanted ones☆38Updated 4 months ago
- Tools for an easier usage of RelEcs with the Godot Engine.☆26Updated 2 years ago
- A script that allows for easily creating a dynamic quadtree around a position. Useful for terrain generation of large worlds.☆58Updated last year
- A collection of 3D Shaders for Godot 4