cgalab / surfer2
straight skeleton code implementing Aichholzer and Aurenhammer's Triangulation based algorithm
☆21Updated 4 years ago
Alternatives and similar repositories for surfer2:
Users that are interested in surfer2 are comparing it to the libraries listed below
- weighted straight skeleton java implementation☆72Updated last month
- Compute centroidal Voronoi tessellations in 2D and 3D using the GPU.☆39Updated 5 years ago
- Standalone Spherical Quadric Error Metric implementation, introduced with Sphere-Meshes (Jean-Marc Theiry, Emilie Guy and Tamy Boubekeur,…☆40Updated 2 years ago
- Guaranteed-robust intrinsic triangulations for surface mesh processing! (C++ demo app)☆28Updated last year
- The code accompanying the paper "Developability of Triangle Meshes" by Oded Stein, Eitan Grinspun and Keenan Crane☆105Updated 6 years ago
- Closed 3D Triangle Mesh Boolean Operation Library☆25Updated 3 years ago
- volumetric modeling for grasshopper built on top of openvdb☆75Updated 6 months ago
- The Robust Quad Mesh Extraction Library☆114Updated 4 years ago
- Fearless Boolean operations on triangle meshes 🛌💤☆34Updated 3 months ago
- Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/☆68Updated 10 years ago
- OpenGL shader support in Grasshopper☆60Updated 8 months ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆59Updated 3 years ago
- Geometric data structures and algorithms for computational design tasks☆119Updated 3 years ago
- Double bubbles sans toil and trouble: discrete circulation-preserving vortex sheets for soap films and foams☆64Updated 2 years ago
- Straight skeleton implementation in Python☆80Updated 4 years ago
- Cork Computational Library forked from source code by Gilbert Bernstein.☆44Updated last year
- Unified development of 3D models, apps and games.☆30Updated 7 years ago
- compute an approximate minimal surface without recursion ("in one shot")☆18Updated last year
- procedural extrusion implementation☆21Updated 3 years ago
- Codebase for "Variational Surface Cutting" by Sharp & Crane, SIGGRAPH 2018☆98Updated 3 years ago
- [WIP] Differential growth simulation☆11Updated 2 years ago
- Indirect Predicates for Geometric Constructions☆45Updated last month
- Mirror of the reference code for "Stripe Patterns on Surfaces" (SIGGRAPH 2015)☆20Updated 4 years ago
- Volumetric Modelling components for Rhino Grasshopper.☆56Updated 4 years ago
- Discrete mesh offsetting based on half-space Voronoi diagrams.☆41Updated last year
- Discrete Conformal Equivalence of Polyhedral Surfaces☆103Updated last year
- ☆9Updated 5 years ago
- TriWild: Robust Triangulation with Curve Constraints☆240Updated 2 years ago
- C++ math / geometry / mesh processing library☆60Updated 6 years ago
- a grasshopper add-on for agent-based modelling based on physarum☆41Updated 8 years ago