ccbytes / BGEAssetsLinks
Collection of assets for Blender Game Engine
☆10Updated 9 years ago
Alternatives and similar repositories for BGEAssets
Users that are interested in BGEAssets are comparing it to the libraries listed below
Sorting:
- Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.☆89Updated 7 years ago
- Open-source voxel editor and toolchain☆128Updated 10 years ago
- Texture Packer for Game Development Using MaxRects Algorithm☆72Updated 5 years ago
- code and data repository for "Game Level Layout from Design Specification"☆69Updated last year
- Giving a scene a depth-dependent shading, completely irregarding the scene complexity, in screen-space.☆46Updated 9 years ago
- Maratis version 4 (experimental)☆69Updated 3 years ago
- The Maps are visualized using the Tessellation Shader☆32Updated 9 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 10 years ago
- Python bindings for bgfx☆75Updated 6 years ago
- TimelineFX (http://www.rigzsoft.co.uk/) particle system in C++ with Marmalade as sample☆42Updated 6 years ago
- Small code template for an OpenGL course☆11Updated 10 years ago
- Procedural Generation Experiments☆105Updated 5 years ago
- Code for music synth presentation☆30Updated 9 years ago
- Funky cross-platform game engine used by Funktronic Labs☆24Updated 12 years ago
- A small library for working with OpenGL 4☆34Updated 9 years ago
- An attempt to automatically generate explosion sounds (for use in video games, for example) by filtering white noise or other sounds in a…☆21Updated 2 years ago
- Step into the worlds of Shadertoy with an Oculus Rift.☆72Updated 9 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Updated 7 years ago
- Shamus Young's procedural city project☆360Updated 5 years ago
- A simulation of a go board and stones☆22Updated 2 years ago
- A bidirectional path tracer written in C.☆52Updated 10 years ago
- Demonstration of how to draw a wireframe without separate mesh.☆89Updated 12 years ago
- [Obselete]☆44Updated 8 years ago
- A tool for remotely monitoring video game playtests.☆50Updated 10 years ago
- 3D isometric roguelike shooter☆50Updated 10 years ago
- tiny C library of various graphics utilities and GL demos☆58Updated 6 years ago
- texture synthesizer; mainly for tile engines☆35Updated 16 years ago
- A C++ implementation of the SIGGRAPH 2011 paper Depixelizing Pixel Art, by Johannes Kopf and Dani Lischinski☆54Updated 10 years ago
- A C++ library for procedural generation of cities and large urban environments.☆41Updated 9 years ago
- Dagon is a game engine especially tailored for adventure games and based on open technologies. Featuring a simple scripting language, bla…☆204Updated 7 years ago