Milerius / nephtysLinks
Nephtys Open Source MMORPG Written in C++17
☆42Updated 6 years ago
Alternatives and similar repositories for nephtys
Users that are interested in nephtys are comparing it to the libraries listed below
Sorting:
- Modern Cross-Platform C++ Engine with modularity (MIT). Maintains here: https://github.com/KomodoPlatform/antara-gaming-sdk☆159Updated 6 years ago
- Komodo Gaming Software Development Kit☆74Updated last year
- Data Oriented Tower Defense Example☆58Updated last month
- Everything I am (was...) passionate about - the best game engine ever☆50Updated 4 years ago
- C++ implementation of strong types☆57Updated 6 years ago
- Archived!☆27Updated 4 years ago
- A template for simple C++ reflection done with CMake and Python (no other external tools)☆40Updated 3 years ago
- SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under …☆179Updated 6 years ago
- Creating a pacman clone with OpenGL 4.5 and EnTT☆34Updated last year
- Simple SFML and EnTT playground☆37Updated 5 years ago
- C++ minimal entity-component system single header library☆123Updated 7 years ago
- OpenEcs - A fast, clean, typesafe, C++11, header only, Entity Component System☆38Updated 8 years ago
- Saddy is an open-source crossplatform 2D graphic engine, based on OpenGL, which can be used for creating 2D games. like platformers or RP…☆57Updated 3 weeks ago
- Fast dynamic cast in C++ for MSVC, outperforming the regular dynamic cast by up to 25 times☆108Updated 8 years ago
- Simple and Fast Multimedia Engine☆13Updated 7 years ago
- Lightweight C++ task system☆82Updated 8 years ago
- Gincu -- a simple match three game, game engine, and game framework written in C++☆47Updated 7 years ago
- ☆20Updated 8 years ago
- A C++11 header-only ECS (entity-component-system) library (no longer updated but feel free to use or extend it)☆55Updated 8 years ago
- What a stupid name for a library☆51Updated 6 years ago
- Wrapper for OpenGL, OpenAL and EGL including utilities for writing distributed applications with graphics and/or audio rendering.☆92Updated 4 years ago
- A small and easy C++ Entity-Component-System (ECS) library☆52Updated 11 years ago
- Tiny C++ 3D game development library for Windows and Linux☆122Updated 8 months ago
- A C++14 Entity Component System☆193Updated 5 years ago
- For fun C++ reflection framework.☆62Updated 2 years ago
- C++17 compile-time enum reflection library☆45Updated 2 years ago
- Smart pointer for any movable objects. When trackable object moved/destroyed, trackers updated with new object's pointer.☆25Updated 6 years ago
- Library of flat vector-like based associative containers☆76Updated 2 years ago
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆17Updated 3 years ago
- Repository for the slides and the code of my CppCon 2015 talks.☆95Updated 9 years ago