Milerius / nephtys
Nephtys Open Source MMORPG Written in C++17
☆43Updated 5 years ago
Alternatives and similar repositories for nephtys:
Users that are interested in nephtys are comparing it to the libraries listed below
- Modern Cross-Platform C++ Engine with modularity (MIT). Maintains here: https://github.com/KomodoPlatform/antara-gaming-sdk☆157Updated 5 years ago
- Komodo Gaming Software Development Kit☆74Updated last year
- Everything I am (was...) passionate about - the best game engine ever☆51Updated 4 years ago
- C++ implementation of strong types☆54Updated 5 years ago
- Phisko's C++ Utilities☆43Updated 2 years ago
- OpenEcs - A fast, clean, typesafe, C++11, header only, Entity Component System☆38Updated 8 years ago
- A template for simple C++ reflection done with CMake and Python (no other external tools)☆40Updated 2 years ago
- Fast dynamic cast in C++ for MSVC, outperforming the regular dynamic cast by up to 25 times☆103Updated 8 years ago
- Simple and Fast Multimedia Engine☆13Updated 7 years ago
- Creating a pacman clone with OpenGL 4.5 and EnTT☆32Updated last year
- C++20 compile-time reflection library.☆35Updated 6 months ago
- Data Oriented Tower Defense Example☆55Updated 4 months ago
- UNOFFICIAL Git mirror of PhysicsFS Mercurial repository. The official repository has also moved to GitHub; this one will no longer be upd…☆53Updated 3 years ago
- A 2d Game Engine written in C++20.☆32Updated 4 years ago
- C++ string formatting library☆44Updated 5 years ago
- Library of flat vector-like based associative containers☆76Updated 2 years ago
- A C++14 Entity Component System☆191Updated 4 years ago
- Header-only library with unconventional C++ features, like deep-copy smart pointers, dynamic dispatch, type-erased ranges☆43Updated 3 years ago
- PhysFS++ is a C++ wrapper for the PhysicsFS library.☆82Updated 3 years ago
- Archived!☆27Updated 3 years ago
- A tiny, experimental ECS framework.☆13Updated 6 years ago
- Entropia File System Watcher☆36Updated 11 years ago
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆16Updated 3 years ago
- C++11 header only networking library built on enet (udp)☆73Updated 9 years ago
- Minimal C++ Event Bus☆88Updated 5 years ago
- The C++ "engine" for a game.☆12Updated 4 years ago
- Simple SFML and EnTT playground☆37Updated 4 years ago
- A small C++ library to handle hashed strings serving as identifiers.☆187Updated 5 years ago
- C++ reflection☆47Updated 7 years ago
- My first game, made with SDL2, EntityX and C++11☆25Updated 10 years ago