capnmidnight / JuniperLinks
It's just a bunch of code I use
☆12Updated 8 months ago
Alternatives and similar repositories for Juniper
Users that are interested in Juniper are comparing it to the libraries listed below
Sorting:
- A turn-based tactical role playing game. Written in C# using the Unity3D engine. Custom data-driven content pipeline.☆14Updated 7 years ago
- Basic planetary terrain generator system.☆13Updated 7 years ago
- 技術同人誌「Unity Graphics Programming vol.2」 表紙グラフィックス作成のためのUnityプロジェクト☆18Updated 7 years ago
- GPU Instancing Particle Shader in Lightweight Render Pipeline☆15Updated 7 years ago
- Live entity editing for Xenko games.☆11Updated 4 years ago
- ☆20Updated 7 years ago
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆24Updated 6 years ago
- Similar to the video player's GUI for controlling Playable Director at runtime.☆15Updated 7 years ago
- MultiGame is a tool for rapid development in Unity☆17Updated 2 weeks ago
- Unity VR Experiements with NVIDIA's GPU Gems as Ported by Scrawk☆15Updated 10 years ago
- Use assimp importer on unity☆36Updated 9 years ago
- An Easily Directable AI Actor for Unreal & Unity Sequences☆56Updated 6 years ago
- 3D Battle Arena Fighting game - Made with Unity.☆15Updated 8 years ago
- Unity JSON Scene Exporter☆18Updated 6 years ago
- Unity shaders made for various purposes, written in Cg/HLSL.☆19Updated 3 years ago
- A little fix for the directional shadows with msaa enabled in Unity3d.☆12Updated 7 years ago
- A collection of lockless, concurrent queues☆13Updated 4 years ago
- A 2D Action/RPG game developed in Unity for the Android platform☆16Updated 4 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆15Updated last year
- ☆15Updated 8 years ago
- [VR] Attempt to create visualization of analytics data in VR using Unity☆14Updated 8 years ago
- A CSS Parser for .NET. It's BADA55!☆26Updated 8 months ago
- A reactive, modular, service based framework for Unity that keeps the code side of your project de-fragmented, organized and reuseable.☆22Updated 2 years ago
- [Retired] Prototype idea for a multi-threaded ecs☆14Updated 5 years ago
- A c# wrapper around xatlas used to unwrap mesh uv’s.☆19Updated 3 years ago
- Synth in Unity☆26Updated 6 years ago
- A wrapper plugin around the Berkelium library to render and interact with web pages inside Unity3D☆49Updated 15 years ago
- A 3D tool that renders cities in 3D using 2D OpenStreetMap XML files☆26Updated 8 years ago
- A component based visual scripting solution for Unity powered by not quite bananas.☆18Updated 10 years ago
- Personal Code/Snippet Library for Unity 3D☆23Updated 4 years ago