Procedural foliage placer for Godot 4 and the Terrain3D plugin
☆19Oct 1, 2026Updated last month
Alternatives and similar repositories for Foliage3D-legacy
Users that are interested in Foliage3D-legacy are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A light procedural terrain editing tool which uses nodes and shapes in Godot for Terrain3D☆23Aug 11, 2025Updated last year
- Procedural foliage generation for Terrain3D☆32Apr 6, 2025Updated last year
- Godot - editor for path 3D☆22Jan 26, 2024Updated 2 years ago
- UDIM Shader Material for Godot☆11Apr 2, 2024Updated 2 years ago
- This project demonstrates the use of screen-space shadows in Godot to add clean shadows to a toon shader.☆23Aug 21, 2025Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Project files☆15Jun 13, 2024Updated 2 years ago
- ☆10Oct 22, 2024Updated 2 years ago
- release for m terrain plugin☆40Aug 5, 2025Updated last year
- A plugin for creating accessible rich internet applications with godot.☆14Jul 21, 2025Updated last year
- Implementation of Per Object Motion Blur in Godot 4.3☆23Jul 1, 2024Updated 2 years ago
- An expanding collection of high quality assets for the Godot Engine.☆24Apr 18, 2026Updated 6 months ago
- A vaporwave-style sky material for Godot 4☆14Aug 2, 2024Updated 2 years ago
- Simula y corrige efectos de daltonismo en Godot. Incluye filtros para protanopia, deuteranopia, tritanopia y escala de grises. Ajusta el …☆16Mar 26, 2025Updated last year
- Cinematic camera control for Godot 4☆11Jun 10, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- LOD generator addon for Godot 4.x, suitable for mesh quality ingame settings.☆13Sep 22, 2024Updated 2 years ago
- Orbit camera system for Godot☆24Sep 24, 2024Updated 2 years ago
- An exaple of using flow maps to animate a skybox in the Godot game engine☆12Mar 12, 2022Updated 4 years ago
- A simple tool to paint vertex colors on MeshInstance3Ds.☆55Jul 14, 2024Updated 2 years ago
- ☆13Aug 18, 2025Updated last year
- Addon to generate customizable cylindrical meshes from 3D curves☆102Apr 6, 2026Updated 6 months ago
- Vertex painter for Godot 4.3 and 4.4☆14Mar 9, 2025Updated last year
- ☆11Jul 13, 2025Updated last year
- A shader for displaying 3D volumetric data.☆12Jul 5, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Create+process+modify+convert CityJSONSeq☆14Oct 12, 2026Updated 3 weeks ago
- Godot 4.x water shader☆188Apr 16, 2026Updated 6 months ago
- Recreates the classic YouTube experience within the new polymer layout.☆12Jan 13, 2021Updated 5 years ago
- An addon containing all components necessary to perform a radial motion blur effect for things like wheels and propellers☆14Jul 18, 2024Updated 2 years ago
- Parallax Occlusion Mapping or POM in short , is a node made based on multimeshinstance3d . It uses combination of multimeshinstance3d in…☆18Dec 26, 2024Updated last year
- A lightweight global illumination approximation developed for the Godot game engine. Works on all 3 renderers as of 4.4.1☆35May 29, 2025Updated last year
- A Godot Engine plugin for rendering realistic characters☆34Dec 31, 2023Updated 2 years ago
- Provides a humanoid ik rig for avatars as pure GDScript for vanilla Godot Engine 4.x, or as a custom engine module☆33Oct 17, 2026Updated 2 weeks ago
- Lens Flares for Godot 4☆24Apr 21, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A simple project for explaining basic particle effects in Godot 4.x☆35Apr 4, 2025Updated last year
- Procedural mesh fragmentation algorithm for Godot 4.2☆38Jan 9, 2025Updated last year
- A simple utility for showing/hiding buildings based on collision.☆16Oct 30, 2024Updated 2 years ago
- ☆17Nov 2, 2022Updated 4 years ago
- Stylized Godot 4 foliage shader with wind sway, billboard effect, fresnel lighting, and custom alpha cutout.☆15Jun 13, 2025Updated last year
- A Godot 4 addon for stylish shell fur☆15Nov 8, 2023Updated 2 years ago
- ☆131Oct 14, 2026Updated 2 weeks ago