VioletaSaravia / OvermindLinks
Orbit camera system for Godot
☆22Updated last year
Alternatives and similar repositories for Overmind
Users that are interested in Overmind are comparing it to the libraries listed below
Sorting:
- A simple tool to paint vertex colors on MeshInstance3Ds.☆48Updated last year
- Godot engine plugin for rapid prototyping.☆79Updated 3 months ago
- Vpaiter for godot 4.0 based on Vpainter for godot 3.x☆47Updated 3 years ago
- Addon for creating procedural stairs in Godot Engine☆34Updated last year
- Easy-to-use Grayboxing tool for Godot☆33Updated 7 months ago
- ☆48Updated 2 weeks ago
- A simple 3D Particle System for Godot☆57Updated last month
- Development continues at https://codeberg.org/Firepal3D/godot-polyliner☆77Updated last year
- This is a simple, yet customizable tool that makes it very easy to implement a grappling hook in your 3D FPS game.☆27Updated last year
- Simple Resource Preview Generator for Godot.☆25Updated 3 months ago
- This Plugin lets you preview colours from code in the same line directly next to the line numbers and breakpoints. Click any preview to o…☆62Updated 2 years ago
- A lightweight global illumination approximation developed for the Godot game engine. Works on all 3 renderers as of 4.4.1☆26Updated 8 months ago
- Gizmo3D encapsulates the Godot Engines 3D move/scale/rotation gizmos into a customizable node for use at runtime.☆81Updated last month
- A pixelated water shader for Godot 4.x☆33Updated last year
- A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.☆111Updated last month
- Here is Millu's Advanced Vehicle System for Godot 4+☆67Updated this week
- Yet Another MultiMesh Scatter for Godot☆43Updated 10 months ago
- A very simple Godot Engine Plugin to get realistic lights on your 3D Scene☆42Updated 2 years ago
- A dynamic catenary shader for Godot engine (hanging chains, ropes etc.)☆22Updated 8 months ago
- String-based light animation system for Godot engine☆54Updated 3 months ago
- Procedural mesh fragmentation algorithm for Godot 4.2☆34Updated last year
- CPU Particle system for godot engine.☆88Updated last year
- An inspector editor for Dictionaries. But better than the built-in one (as of Godot 4.1).☆95Updated last year
- A Godot plugin that adds spatial acoustics with calculated delays, reverb and occlusion effects based on level geometry.☆41Updated last year
- A Godot 4 plugin that expands on the debugging tools in the engine.☆30Updated last year
- An addon for Godot 4; Adds IK and LookAt Nodes☆62Updated this week
- Create a grid of Lightmap Probes, and cut unwanted ones☆47Updated last month
- ☆104Updated 3 months ago
- Stylized Sky Shader in Godot 4☆48Updated 2 years ago
- Flight navigation in free space for Godot4☆51Updated last week