sanketsbrush / Godot-4.3-POM-addonLinks
Parallax Occlusion Mapping or POM in short , is a node made based on multimeshinstance3d . It uses combination of multimeshinstance3d instances as layers and depth map as alpha map for each layer to create depth effect which looks "much better than Godot default 3D material depth effect".
☆14Updated last year
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