DevFika / Wind-Driven-Tarp-Shader
Project files
☆12Updated 10 months ago
Alternatives and similar repositories for Wind-Driven-Tarp-Shader:
Users that are interested in Wind-Driven-Tarp-Shader are comparing it to the libraries listed below
- Procedural mesh fragmentation algorithm for Godot 4.2☆23Updated 3 months ago
- A dynamic catenary shader for Godot engine (hanging chains, ropes etc.)☆16Updated last year
- Here is Millu's Advanced Vehicle Controller for Godot 4+☆16Updated 3 weeks ago
- A add-on which can quickly be added to your 3D project to have a spring based grappling hook system similar to Unity☆19Updated 7 months ago
- A simple camera controller to use on a 3D real-time strategy game.☆12Updated 2 months ago
- ☆12Updated last year
- An easy helper class to view any scene on a panel in 3d (godot 4.1+)☆19Updated last year
- A pixelated water shader for Godot 4.x☆23Updated 7 months ago
- Addon for creating procedural stairs in Godot Engine☆32Updated 7 months ago
- An updated vertex animation demo for Godot 4.3☆20Updated 2 months ago
- Example active ragdolls with breakable floppy limbs for Godot☆23Updated last year
- Slice meshes in Godot with this extension!☆17Updated last year
- A simple tool to paint vertex colors on MeshInstance3Ds.☆36Updated 9 months ago
- A group of example projects I've made on my channel☆12Updated last week
- High quality procedural textures for your Godot gaming design pleasure.☆27Updated 2 months ago
- A 3D rigid character body addon for Godot.☆16Updated 10 months ago
- Flight navigation in free space for Godot4☆33Updated 2 months ago
- Godot 4.0 plugin. Allows to shake any node's property. Makes for a great camera shaker.☆13Updated 11 months ago
- release for m terrain plugin☆28Updated 8 months ago
- A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.☆29Updated 2 weeks ago
- This Scene to mesh converter a Godot addon is a tool that convert a hirarchy of Node3D nodes into a MeshInstance3D.☆15Updated 5 months ago
- ☆33Updated last year
- Provides parallax 2D node to avoid using ParallaxBackground☆24Updated last year
- ☆24Updated 4 months ago
- A Godot plugin that adds spatial acoustics with calculated delays, reverb and occlusion effects based on level geometry.☆24Updated 6 months ago
- ☆21Updated 2 years ago
- ☆28Updated last year
- ObjectPooling Plugin for Godot☆20Updated 3 years ago
- Yet Another Scene Manager Add-On for Godot 4☆12Updated last year
- Vpaiter for godot 4.0 based on Vpainter for godot 3.x☆40Updated 2 years ago