V-Sekai / renikLinks
Provides a humanoid ik rig for avatars as pure GDScript for vanilla Godot Engine 4.x, or as a custom engine module
☆27Updated last month
Alternatives and similar repositories for renik
Users that are interested in renik are comparing it to the libraries listed below
Sorting:
- a MIT Licensed VR Template Game Project for the Godot Engine☆25Updated 2 years ago
- Vpaiter for godot 4.0 based on Vpainter for godot 3.x☆42Updated 3 years ago
- Addon to generate customizable cylindrical meshes from 3D curves☆85Updated 4 months ago
- A custom inverse kinematics system solver for multi-chain skeletons and with constraints.☆42Updated last month
- ☆38Updated last week
- A simple interactive waterfall shader for the Godot Engine.☆47Updated 4 years ago
- RealTime-ish Caustics in the Godot Game Engine☆90Updated 10 months ago
- Mesh splitting and merging script for Godot☆52Updated 3 years ago
- A godot plugin to convert CSG to MeshInstance☆48Updated 3 years ago
- A library providing functions to help calculate and work with 3D projectile trajectories in the Godot game engine.☆36Updated 3 years ago
- A simple tool to randomly place meshes.☆83Updated last year
- A nice and easy visual shader for water meshes in Godot 4☆42Updated 2 years ago
- A plugin for Godot 3.2 that enhances textured materials.☆41Updated 4 years ago
- A Godot 4.x Plugin for Dynamic Day Night Cycles☆40Updated 2 years ago
- ☆68Updated 3 weeks ago
- scripts to cut mesh / rigid bodies in godot at runtime implemented in GDscript☆32Updated 3 years ago
- A simple system for easily implementing camera shake in your Godot projects.☆20Updated 7 months ago
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆56Updated 4 years ago
- Stylized Sky Shader in Godot 4☆46Updated 2 years ago
- An example using flowmaps to smooth particle flipbooks in Godot☆39Updated 2 years ago
- 2D-fluid simulation gdextension for Godot 4.x☆34Updated last year
- ☆58Updated last year
- A simple motion trail effect.☆66Updated last year
- A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.☆54Updated 3 months ago
- Hydro is a Godot Engine module which allows rigid bodies to behave realistically in water.☆72Updated 8 months ago
- Create a grid of Lightmap Probes, and cut unwanted ones☆38Updated 5 months ago
- Add-on for Godot Engine to generate simple 3D platformer terrain meshes based on bezier curves☆71Updated last year
- Godot plugin that allows for Active Ragdoll simulations.☆60Updated 3 years ago
- CSG Export Plugin for GodotEngine☆56Updated 2 years ago
- A basic demonstration of procedural smooth terrain generation in Godot 4 in 100 lines.☆25Updated 11 months ago