jgillich / foliage3dLinks
Procedural foliage generation for Terrain3D
☆25Updated 9 months ago
Alternatives and similar repositories for foliage3d
Users that are interested in foliage3d are comparing it to the libraries listed below
Sorting:
- imposter plugin for godot 4.x☆145Updated 4 months ago
- Foliage-Shader for Bushs and Trees☆112Updated 2 years ago
- Godot terrain system made with CSG nodes for fast prototyping☆109Updated last month
- ☆102Updated 3 months ago
- A simple plugin for Godot that allows for player, and npc, interaction with all sorts of enviromental assets, like terrain water and gras…☆79Updated last year
- Tracy Profiler module for the Godot Engine☆114Updated last year
- Riordans Destruction Addon for Godot☆43Updated last year
- Generate visual effects easily with VFEZ-godot☆135Updated 9 months ago
- Adds a method of converting a list of meshes into rigidbodies.☆113Updated last year
- Godot 4 GUI elements, mostly containers and drag-and-drop implementations.☆178Updated 8 months ago
- A GPU based trail plugin for Godot 4☆231Updated last month
- A procedual cloud system for Godot 4.1☆136Updated 7 months ago
- ☆110Updated this week
- Godot 3D Asset Placer And Manager☆133Updated last month
- Full screen effects for Godot 4☆82Updated 2 months ago
- Sharing some effects of my games☆145Updated 8 months ago
- A Godot Engine addon to make UI animation easier.☆124Updated last week
- Godot addon for efficient open world streaming - automatically chunks and loads/unloads scene content based on camera position to handle …☆269Updated last month
- An editor plugin for Godot 4.3+ to help you with editing your 3D levels and quick prototyping. It currently only supports asset placement…☆66Updated 4 months ago
- Godot Extension that Integrates the QuarkPhysics Engine☆123Updated 2 months ago
- A level meant to test and showcase Godot features and use cases for big and open worlds.☆69Updated 5 months ago
- 3D vision cone for the Godot engine☆58Updated 8 months ago
- a godot helper class for merging meshes☆66Updated last month
- A control node capable of hiding and revealing its children by folding and unfolding.☆107Updated 3 weeks ago
- A system for efficiently building 3D scenes in Godot☆245Updated this week
- An advanced and complete state machine first person controller asset, made in Godot 4.☆143Updated last month
- An ergonomic pretty-printer for gdscript☆115Updated this week
- Bring some quality of life features for gdscript inside godot code editor☆101Updated last year
- Tool for easy work with your scenes in Godot 4.4+☆94Updated 5 months ago
- Development continues at https://codeberg.org/Firepal3D/godot-polyliner☆77Updated last year