Godot 4.x water shader
☆171Sep 21, 2025Updated 6 months ago
Alternatives and similar repositories for boujie_water_shader
Users that are interested in boujie_water_shader are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Godot SSR Shader that also supports transparency and fake refraction☆105Mar 11, 2026Updated 2 weeks ago
- A procedual cloud system for Godot 4.1☆138Jun 2, 2025Updated 9 months ago
- Tessendorf FFT based ocean waves and buoyancy in Godot 4 using compute shaders☆536Nov 19, 2025Updated 4 months ago
- An addon that brings jigglebones to Godot Engine 4.0.☆153Feb 20, 2025Updated last year
- Addon to deform 3D meshes using customizable deformers at run-time.☆417Oct 21, 2025Updated 5 months ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- ☆47Jan 14, 2026Updated 2 months ago
- A port of the UnionBytes realistic water shader to Godot 4☆14May 7, 2023Updated 2 years ago
- Godot 4 mesh slicing addon☆222Mar 20, 2026Updated last week
- Plugin to make grass on Godot 4☆511Mar 18, 2026Updated last week
- Automatically assign and create materials☆33Apr 27, 2024Updated last year
- a 3d control node for godot 4☆11Oct 31, 2023Updated 2 years ago
- A tool to generate river meshes with flow and foam maps based on bezier curves.☆1,258Dec 17, 2025Updated 3 months ago
- A test project for advanced interactive grass☆37Jan 17, 2023Updated 3 years ago
- Godot - Realistic Water Shader☆875Mar 29, 2024Updated 2 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- sky shader for GODOT 4☆42Apr 22, 2023Updated 2 years ago
- Adds jiggle physics to a Skeleton3D bone using SkeletonModifier3D nodes☆491Jan 30, 2026Updated 2 months ago
- A motion blur plugin created by Bauxitedev, ported to Godot 4.0☆28Mar 21, 2023Updated 3 years ago
- A simple plugin for Godot that allows for player, and npc, interaction with all sorts of enviromental assets, like terrain water and gras…☆78Jul 4, 2024Updated last year
- 2D-fluid simulation gdextension for Godot 4.x☆35Sep 23, 2023Updated 2 years ago
- A plugin for Godot to create compute shaders☆33Mar 17, 2025Updated last year
- Godot engine plugin for rapid prototyping.☆79Oct 5, 2025Updated 5 months ago
- Procedural foliage placer for Godot 4 and the Terrain3D plugin☆15Dec 13, 2024Updated last year
- ☆115Jul 6, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Complete cel shader for Godot 4☆277Nov 4, 2025Updated 4 months ago
- A Third Person Camera for Godot Engine☆189Dec 15, 2025Updated 3 months ago
- A demo implementing one way of drawing volumetric cloudscapes in Godot sky shaders☆351Nov 21, 2023Updated 2 years ago
- it is a Main Menu with transitions for Godot☆19Sep 4, 2025Updated 6 months ago
- ☆24Apr 2, 2023Updated 2 years ago
- Godot engine addon to randomly fill an area with props or other scenes☆2,804Feb 25, 2026Updated last month
- Draw 3D debug graphics and 2D overlays with this add-on.☆963Mar 15, 2026Updated 2 weeks ago
- AnimationPlayer refactoring addon for Godot!☆155Mar 19, 2026Updated last week
- A Godot plugin for painting plants and props on arbitrary 3D surfaces implemented in GDScript☆1,240Mar 5, 2025Updated last year
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A versatile mirror for the godot game engine☆113Sep 27, 2023Updated 2 years ago
- Godot Visual Shader Plugin☆1,140May 1, 2024Updated last year
- Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.☆295Nov 14, 2024Updated last year
- Adds a method of converting a list of meshes into rigidbodies.☆112Jun 23, 2024Updated last year
- A shader for realistic eyeballs in Godot.☆15Feb 27, 2024Updated 2 years ago
- Intuitive path-based level editing for Godot 4☆199Oct 2, 2024Updated last year
- N64-era appropriate lens flare made with sprites☆12Oct 9, 2023Updated 2 years ago