seadaemon / DestronoiLinks
Procedural mesh fragmentation algorithm for Godot 4.2
☆31Updated 10 months ago
Alternatives and similar repositories for Destronoi
Users that are interested in Destronoi are comparing it to the libraries listed below
Sorting:
- Here is Millu's Advanced Vehicle System for Godot 4+☆53Updated this week
- A dynamic catenary shader for Godot engine (hanging chains, ropes etc.)☆22Updated 5 months ago
- Flight navigation in free space for Godot4☆47Updated 3 weeks ago
- Addon for creating procedural stairs in Godot Engine☆34Updated last year
- A simple tool to paint vertex colors on MeshInstance3Ds.☆44Updated last year
- ☆50Updated 8 months ago
- High quality procedural textures for your Godot gaming design pleasure.☆30Updated 9 months ago
- This is a simple, yet customizable tool that makes it very easy to implement a grappling hook in your 3D FPS game.☆26Updated last year
- Project files☆14Updated last year
- A pixelated water shader for Godot 4.x☆33Updated last year
- A lightweight global illumination approximation developed for the Godot game engine. Works on all 3 renderers as of 4.4.1☆25Updated 5 months ago
- A simple camera controller to use on a 3D real-time strategy game.☆24Updated last month
- release for m terrain plugin☆35Updated 3 months ago
- A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.☆82Updated 3 weeks ago
- Collection of all my godot shaders playthings for godotshaders.com☆38Updated 3 months ago
- ☆54Updated 3 months ago
- Yet Another MultiMesh Scatter for Godot☆42Updated 7 months ago
- An addon for Godot 4; Adds IK and LookAt Nodes☆59Updated 2 months ago
- String-based light animation system for Godot engine☆54Updated last month
- Gizmo3D encapsulates the Godot Engines 3D move/scale/rotation gizmos into a customizable node for use at runtime.☆70Updated last month
- Godot engine plugin for rapid prototyping.☆71Updated last month
- ☆22Updated 3 months ago
- A simple car you can drag and drop in your Godot project.☆32Updated last year
- Vpaiter for godot 4.0 based on Vpainter for godot 3.x☆44Updated 3 years ago
- Ballistic Solutions is a library for calculating interception times, impact positions, and firing vectors, taking into account the veloci…☆36Updated last month
- A Node-Based, thread-safe and synchronous Job Queueing System for Godot☆17Updated last year
- A Godot 4.x Plugin for Dynamic Day Night Cycles☆42Updated 2 years ago
- Parallax Occlusion Mapping or POM in short , is a node made based on multimeshinstance3d . It uses combination of multimeshinstance3d in…☆14Updated 10 months ago
- 3D Controls plugin, including 3º person, 1° person, top-down, and side-scrolling.☆23Updated 8 months ago
- Procedural Terrain Generation for Godot 4☆26Updated 3 months ago