seadaemon / DestronoiLinks
Procedural mesh fragmentation algorithm for Godot 4.2
☆35Updated last year
Alternatives and similar repositories for Destronoi
Users that are interested in Destronoi are comparing it to the libraries listed below
Sorting:
- Here is Millu's Advanced Vehicle System for Godot 4+☆66Updated last week
- High quality procedural textures for your Godot gaming design pleasure.☆33Updated 3 weeks ago
- A simple tool to paint vertex colors on MeshInstance3Ds.☆48Updated last year
- Addon for creating procedural stairs in Godot Engine☆34Updated last year
- An addon for Godot 4; Adds IK and LookAt Nodes☆62Updated last week
- A dynamic catenary shader for Godot engine (hanging chains, ropes etc.)☆22Updated 8 months ago
- Godot engine plugin for rapid prototyping.☆79Updated 4 months ago
- Flight navigation in free space for Godot4☆51Updated 2 weeks ago
- A pixelated water shader for Godot 4.x☆33Updated last year
- release for m terrain plugin☆36Updated 6 months ago
- Gizmo3D encapsulates the Godot Engines 3D move/scale/rotation gizmos into a customizable node for use at runtime.☆82Updated last month
- An updated vertex animation demo for Godot 4.3☆22Updated 11 months ago
- Basic scene loader with support for loading screens for Godot 4.☆36Updated last year
- Quickly place packed scenes and optionally rotate towards faces and randomize its position☆17Updated 7 months ago
- 3D Controls plugin, including 3º person, 1° person, top-down, and side-scrolling.☆32Updated last month
- A Godot addon for procedurally generating rooms☆27Updated last month
- A simple 3D Particle System for Godot☆58Updated 2 months ago
- A simple car you can drag and drop in your Godot project.☆34Updated last year
- A simple plugin for Godot that allows for player, and npc, interaction with all sorts of enviromental assets, like terrain water and gras…☆79Updated last year
- Project files☆15Updated last year
- ☆25Updated 5 months ago
- String-based light animation system for Godot engine☆54Updated 3 months ago
- A lightweight global illumination approximation developed for the Godot game engine. Works on all 3 renderers as of 4.4.1☆27Updated 8 months ago
- Easy-to-use Grayboxing tool for Godot☆33Updated 7 months ago
- Vpaiter for godot 4.0 based on Vpainter for godot 3.x☆47Updated 3 years ago
- Planar reflections☆16Updated last year
- Yet Another MultiMesh Scatter for Godot☆43Updated 10 months ago
- This Scene to mesh converter a Godot addon is a tool that convert a hirarchy of Node3D nodes into a MeshInstance3D.☆19Updated last year
- Go back in time, in Godot.☆30Updated last year
- A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.☆114Updated this week