bluekyu / render_pipeline_cppLinks
C++ Project of Panda3D Render Pipeline (Python)
☆12Updated 6 years ago
Alternatives and similar repositories for render_pipeline_cpp
Users that are interested in render_pipeline_cpp are comparing it to the libraries listed below
Sorting:
- Toolkit to make C++ modules and extensions for the Panda3D engine☆21Updated 2 years ago
- ImGui Helper for Panda3D C++☆18Updated 6 years ago
- Lightweight User Interface for Panda3D☆85Updated 5 years ago
- Simple terrain editor built using Urho3D.☆115Updated 3 years ago
- Scripts to build the thirdparty packages for Panda3D☆42Updated this week
- Blender addon for integrating Panda3D☆79Updated 6 years ago
- A straight-forward, easy-to-use, drop-in, PBR replacement for Panda3D's builtin auto shader☆66Updated 10 months ago
- Urho3D application template with the base functionality which is required for most projects.☆52Updated 4 years ago
- A free & modern multi-platform game development toolkit. It features low and high level engine systems, DirectX 11 and OpenGL support, co…☆56Updated 11 years ago
- Awaken spring. An entry in PyWeek 29.☆11Updated 4 years ago
- A simple-ish deferred shading system for Panda3d, meant as a drop-in replacement for the ShaderGenerator☆11Updated 7 years ago
- Game engine library: 3D, Physics, Sound, Network, IA, Map Editor☆100Updated this week
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆69Updated this week
- A W.I.P Modern C++20 Cross-Platform Game Engine with C# Scripting.☆91Updated 2 years ago
- A lightweight cross-platform C++ game engine based on bgfx and SDL2☆43Updated last year
- C++ 3D Engine developed during the Master's Degree in AAA Videogames Development.☆61Updated 5 years ago
- Cross-platform C++ 2D / 3D game engine.☆228Updated 7 years ago
- Lightmap generator for Urho3D based on Hugo Elias's Radiosity.☆24Updated 7 years ago
- The G3D Innovation Engine by Morgan McGuire☆82Updated 9 years ago
- Lite 3D Game Engine☆21Updated 3 years ago
- Kinc + V8☆129Updated 5 months ago
- Major overhaul of the Zero Engine and renaming to Welder.☆59Updated last year
- Game engine with a custom made software renderer (OpenGL-like rendering pipeline)☆22Updated 2 years ago
- Entity-component-system based 3D game engine☆64Updated 12 years ago
- OpenGL 4 PBR engine☆29Updated 6 years ago
- Blender to Urho3D mesh exporter☆119Updated 2 years ago
- Unity3D to Urho3D assets converter☆41Updated 2 years ago
- Experiment with generating clouds in real time on low end computer☆132Updated 6 years ago
- A simple, lightweight editor for the Panda3D engine.☆64Updated 2 years ago
- Physically based rendering (PBR) for raylib☆122Updated 3 years ago