bluekyu / panda3d_imguiLinks
ImGui Helper for Panda3D C++
☆17Updated 6 years ago
Alternatives and similar repositories for panda3d_imgui
Users that are interested in panda3d_imgui are comparing it to the libraries listed below
Sorting:
- Toolkit to make C++ modules and extensions for the Panda3D engine☆21Updated 2 years ago
- C++ Project of Panda3D Render Pipeline (Python)☆12Updated 6 years ago
- A straight-forward, easy-to-use, drop-in, PBR replacement for Panda3D's builtin auto shader☆62Updated 6 months ago
- voxel Terrain using marching cubes and transvoxel☆111Updated 8 years ago
- An extension library for the amazing raylib library, that adds better support for 3D.☆63Updated last year
- Urho3D application template with the base functionality which is required for most projects.☆52Updated 4 years ago
- This is a middleware repository that eases up the work with BGFX, GLFW, IMGUI and GLM.☆58Updated 6 months ago
- Simple terrain editor built using Urho3D.☆112Updated 2 years ago
- Sample nuklear ui integration for Urho3D☆18Updated 8 years ago
- Lightweight User Interface for Panda3D☆85Updated 5 years ago
- Scriptable editor for Urho3D☆14Updated 7 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- Simple example of a breakout game, using SDL and Entt.☆44Updated 5 years ago
- glTF utilities for Panda3D☆94Updated 2 months ago
- Python bindings for bgfx☆74Updated 6 years ago
- Cross-platform C++ 2D / 3D game engine.☆225Updated 6 years ago
- CVars is a cross-platform OpenGL Quake like console for changing program variables at runtime.☆54Updated 6 years ago
- Voxel engine in C++ using Urho3D☆108Updated 7 years ago
- BlendELF is a 3d game engine for rapid prototyping and game & virtual reality creation.☆46Updated 15 years ago
- A free C++ game development framework for Windows.☆42Updated 4 months ago
- Physically based rendering (PBR) for raylib☆115Updated 3 years ago
- A simple, lightweight editor for the Panda3D engine.☆64Updated 2 years ago
- Igneous is an open source game engine written in C++.☆52Updated 5 years ago
- MIT Licensed Open Source version of Torque 3D from GarageGames☆16Updated 5 years ago
- A Python ECS (Entity Component System)☆13Updated last year
- Example of blending 3D аnimation and using Assimp to load model/animations☆20Updated 9 years ago
- Embeddable lightweight scripting language with C++ syntax☆70Updated last week
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆152Updated 3 years ago
- A lightweight cross-platform C++ game engine based on bgfx and SDL2☆44Updated last year
- 🎨 Modern 2D/3D - Importer • Exporter • Util - Library, also known as (AssetIO)☆201Updated 3 months ago