wezu / p3d_auto_deferred_shader
A simple-ish deferred shading system for Panda3d, meant as a drop-in replacement for the ShaderGenerator
☆12Updated 6 years ago
Alternatives and similar repositories for p3d_auto_deferred_shader:
Users that are interested in p3d_auto_deferred_shader are comparing it to the libraries listed below
- C++ Project of Panda3D Render Pipeline (Python)☆11Updated 5 years ago
- Blender addon for integrating Panda3D☆76Updated 5 years ago
- A straight-forward, easy-to-use, drop-in, PBR replacement for Panda3D's builtin auto shader☆59Updated 4 months ago
- A general-purpose scene editor for the Panda3D open-source game engine☆54Updated 4 years ago
- Toolkit to make C++ modules and extensions for the Panda3D engine☆20Updated 2 years ago
- Lightweight User Interface for Panda3D☆85Updated 4 years ago
- A simple, lightweight editor for the Panda3D engine.☆62Updated last year
- A set of extensions for the DirectGUI system of the Panda3D engine☆15Updated 2 months ago
- Awaken spring. An entry in PyWeek 29.☆10Updated 3 years ago
- A Visual Editor for Panda3Ds Direct GUI☆25Updated 2 months ago
- A curated list of awesome resources for using Panda3D☆76Updated last year
- Examples for Panda3D☆62Updated last year
- Blender plugin to export to the .BAM format, used by Panda3D☆21Updated 7 years ago
- Export models from the Blender to Panda3D game engine☆110Updated 4 years ago
- Add-on for Blender to import Panda3D .egg models.☆38Updated 10 months ago
- hexima: a puzzle game involving a six-sided die