wezu / p3d_auto_deferred_shaderLinks
A simple-ish deferred shading system for Panda3d, meant as a drop-in replacement for the ShaderGenerator
☆11Updated 7 years ago
Alternatives and similar repositories for p3d_auto_deferred_shader
Users that are interested in p3d_auto_deferred_shader are comparing it to the libraries listed below
Sorting:
- A general-purpose scene editor for the Panda3D open-source game engine☆57Updated 4 years ago
- Toolkit to make C++ modules and extensions for the Panda3D engine☆21Updated 2 years ago
- Blender addon for integrating Panda3D☆77Updated 6 years ago
- C++ Project of Panda3D Render Pipeline (Python)☆11Updated 5 years ago
- A simple, lightweight editor for the Panda3D engine.☆64Updated last year
- Lightweight User Interface for Panda3D☆85Updated 5 years ago
- A straight-forward, easy-to-use, drop-in, PBR replacement for Panda3D's builtin auto shader☆60Updated 4 months ago
- Examples for Panda3D☆64Updated last year
- A heightmap and/or level editor for Panda3D☆44Updated 7 years ago
- glTF utilities for Panda3D☆90Updated 4 months ago
- A curated list of awesome resources for using Panda3D☆80Updated last year
- ImGui Helper for Panda3D C++☆16Updated 6 years ago
- A GPU based terrain editor written in the Godot game engine☆50Updated 7 years ago
- Starter scenes for building games☆25Updated 6 years ago
- Moved to Armory Wiki☆46Updated 2 years ago
- Export models from the Blender to Panda3D game engine☆111Updated 4 years ago
- LiquidFX is a Blender \ Armory3D node that facilitates a simple animated liquid surface using a PBR workflow☆35Updated 6 years ago
- Starter Scenes☆54Updated 2 years ago
- Armory Examples☆76Updated 6 years ago
- 2D Editor☆84Updated last year
- Armory Examples☆65Updated last month
- Awaken spring. An entry in PyWeek 29.☆10Updated 3 years ago
- Godot game engine asset - A flow map material shader to animate textures☆93Updated 4 years ago
- Scripts to build the thirdparty packages for Panda3D☆40Updated 7 months ago
- 3D Engine Core☆265Updated 8 months ago
- Kinc + V8☆130Updated 2 months ago
- Heightmap module for Godot Engine 3.0 [NO LONGER_MAINTAINED]☆64Updated 6 years ago
- Shader to animate a fish without armature or blend shapes in Godot engine - main repo on gitlab:☆33Updated 7 years ago
- Godot Engine Stuff☆34Updated 7 years ago
- Blender plugin to export to the .BAM format, used by Panda3D☆21Updated 7 years ago