binary1248 / GLS
GL Stuff - A library aimed at reducing the boilerplate OpenGL code you always have to write.
☆18Updated 9 years ago
Related projects ⓘ
Alternatives and complementary repositories for GLS
- Foundation library of helpful classes/functions☆22Updated 8 months ago
- Bunch of tools for SFML application development☆16Updated 11 years ago
- Simple and Fast Network Utility Library☆52Updated 6 years ago
- ☆17Updated 8 years ago
- Windowing/rendering backends for https://github.com/ocornut/imgui☆43Updated 8 years ago
- A collection of C++ code aimed at making rendering lots of 2D geometry faster with SFML☆30Updated 2 years ago
- Everything I am (was...) passionate about - the best game engine ever☆49Updated 3 years ago
- SFML Box2D Light☆13Updated 9 years ago
- Wave is a lightweight 3D sound wrapper for OpenAL that supports OGG and Musepack decoding☆13Updated 9 years ago
- Experimental projects made with xygine☆11Updated 8 months ago
- UNOFFICIAL Git mirror of PhysicsFS Mercurial repository. The official repository has also moved to GitHub; this one will no longer be upd…☆53Updated 3 years ago
- A small tool to generate C arrays of data from a list of input files☆47Updated 4 years ago
- Creating a pacman clone with OpenGL 4.5 and EnTT☆31Updated 7 months ago
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆16Updated 2 years ago
- Modern C++ cross-platform window abstraction.☆16Updated 4 years ago
- A general-purpose data-driven game engine with tools. Attribution based licensing.☆23Updated 6 years ago
- Simple SFML and EnTT playground☆35Updated 4 years ago
- onut. A little framework to make games in C++ or JavaScript☆46Updated 3 months ago
- A generic game loop implementation in C++☆10Updated last year
- What a stupid name for a library☆51Updated 5 years ago
- [HEADER-ONLY] C++14 simple entity/component system for realtime games. Simplicity of use is preferred over a real "entity-component-syste…☆20Updated 8 years ago
- lightweight entry point for games☆69Updated 6 years ago
- SFML Activity and Segue Mini Library☆71Updated 5 months ago
- OpenEcs - A fast, clean, typesafe, C++11, header only, Entity Component System☆37Updated 7 years ago
- SDL2.0 cross platform Android/Desktop framework with OpenGL4/ES3☆40Updated 9 years ago
- A game engine. That breathes fire and awesomeness☆15Updated 5 years ago
- Simple example of a breakout game, using SDL and Entt.☆43Updated 4 years ago
- Fast hash table template for array indexes.☆27Updated 7 years ago