Made4Dev / SFBLLinks
SFML Box2D Light
☆13Updated 9 years ago
Alternatives and similar repositories for SFBL
Users that are interested in SFBL are comparing it to the libraries listed below
Sorting:
- Foundation library of helpful classes/functions☆23Updated 4 months ago
- A C++11 function to normalize resource identificators☆23Updated 9 years ago
- Windowing/rendering backends for https://github.com/ocornut/imgui☆43Updated 9 years ago
- An in-game map/animation editor for 2D C++ game development projects.☆45Updated last month
- Physics sandbox combining SFML Box2D LTBL2 SFGUI and EntityX☆7Updated 4 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Updated 6 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- A handy string interpolator (C++11)☆13Updated 9 years ago
- Wave is a lightweight 3D sound wrapper for OpenAL that supports OGG and Musepack decoding☆13Updated 10 years ago
- Core OpenGL samples and tests written in C++11.☆13Updated 8 years ago
- GL Stuff - A library aimed at reducing the boilerplate OpenGL code you always have to write.☆18Updated 9 years ago
- C++ and Lua 3d game engine.☆10Updated 8 years ago
- Headers only utility collection for modern C++☆14Updated 6 years ago
- Hertz, simple framerate locker (C++11)☆18Updated 9 years ago
- Featherkit game framework☆44Updated 6 years ago
- Everything I am (was...) passionate about - the best game engine ever☆50Updated 4 years ago
- Easy access to data represented in Lua from C++ code.☆21Updated 11 years ago
- Collection of single header file libraries for C/C++ development, with a focus on games.☆51Updated 6 years ago
- Using Lua with C++ in Practice part 2 source code☆10Updated 9 years ago
- Sand is a lightweight time controller (C++11)☆19Updated 9 years ago
- NessEngine is a 2D rendering engine for games☆34Updated 10 years ago
- Simple and Fast Network Utility Library☆52Updated 7 years ago
- A very minimal .INI reader/writer (C++11)☆31Updated 9 years ago
- An unfinished cross-platform pseudo-3D game engine written in C++☆35Updated 2 years ago
- Assume is a smarter assert replacement (C++03)☆21Updated 9 years ago
- Cross Platform C/++ Game Engine☆48Updated 7 years ago
- Entropia File System Watcher☆37Updated 12 years ago
- Toast Framework is a 2D easy-to-use C++ game framework inspired by FlashPunk. It truly could be considered the first C++ FlashPunk port.☆38Updated 11 years ago
- A general-purpose data-driven game engine with tools. Attribution based licensing.☆23Updated 7 years ago
- #include <engine>☆40Updated 6 years ago