bhushan6 / babylon-msdf-text
library to render text in Babylon js using MSDF technique
☆19Updated last year
Alternatives and similar repositories for babylon-msdf-text:
Users that are interested in babylon-msdf-text are comparing it to the libraries listed below
- Visualize draw call cost.☆86Updated 2 years ago
- An A-Frame component for rendering 3D text using troika-three-text☆75Updated this week
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆66Updated 7 months ago
- Starter repo for THREE.js Locomotion☆37Updated 3 years ago
- Bake shadows, ambient occlusion, and point lights for your 3d scenes to increase visual fidelity and performance!☆30Updated 2 months ago
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated 10 months ago
- Issues, feedback, and feature requests for the https://gltf.report website.☆58Updated last month
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh (WIP)☆31Updated 2 months ago
- ☆38Updated 3 months ago
- Demonstration of rendering three.js' BatchedMesh with different material properties in one draw call.☆24Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆93Updated 5 months ago
- A WebXR framework for building the metaverse, powered by three.js and cannon-es☆42Updated 10 months ago
- Super performant WebXR keyboard☆19Updated last year
- Additions to WebXR Device API for exposing real world data (Lead: Piotr Bialecki). Plane detection: https://immersive-web.github.io/real-…☆72Updated last year
- An experimental design lab for spatial computing . (legacy project)☆10Updated last year
- A THREE.js camera controller that improves on OrbitControls and TrackballControls.☆11Updated 2 years ago
- GPU-accelerated Augmented Reality for the web.☆78Updated last week
- Engine-agnostic runtime for 3D Tiles geospatial datasets☆41Updated 6 months ago
- Additions to the WebXR Device API for Marker Tracking. Repo contacts Rik Cabanier and Piotr Bialecki☆54Updated 2 years ago
- GPU based frustum and occlusion culling in WebGL.☆53Updated last year
- Basis file converter for WebGL developers.☆41Updated last year
- VR controls for Three.js☆33Updated 5 months ago
- Arcball style controls for three.js Object3Ds and Cameras. Featuring pointer to trackball accuracy and unlimited rotation.☆78Updated 2 years ago
- A lightweight library that creates a Texture Atlas from Three.js textures☆88Updated 2 years ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆25Updated last year
- In-browser lightmap/AO baker for react-three-fiber and ThreeJS☆134Updated 2 years ago
- ☆55Updated 4 years ago
- Javascript WebXR Runtime for Emulation☆68Updated last month
- Performant plane reflections in three.js r139☆112Updated 2 years ago