Neural Graphics SDK for Game Engines is Arm’s unified graphics software development kit designed to support multiple rendering use cases across diverse engines and platforms.
☆25Jul 30, 2026Updated 2 weeks ago
Alternatives and similar repositories for neural-graphics-sdk-for-game-engines
Users that are interested in neural-graphics-sdk-for-game-engines are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Examples showing how to use the Neural Graphics Model Gym☆15Aug 4, 2026Updated last week
- Neural Super Sampling is a mobile-optimized temporal upscaling technique that uses machine learning to improve graphical fidelity, while …☆41Aug 3, 2026Updated last week
- CUDA sampleのOceanFFTの移植、簡素版☆14Mar 5, 2023Updated 3 years ago
- Arm® Accuracy Super Resolution™ Generic Library☆45Jun 23, 2025Updated last year
- Implement with OpenGL☆12Nov 14, 2012Updated 13 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- unity课程大作业☆10May 21, 2023Updated 3 years ago
- Real-time Denoiser for node-vulkan☆10Nov 29, 2019Updated 6 years ago
- skipifzero technologies, core libraries, game engines, graphics apis, etc☆15Apr 15, 2023Updated 3 years ago
- A Taichi implementation of WCSPH☆18Dec 3, 2021Updated 4 years ago
- Direct3D 11 Video Processing Avisynth/AviUtl Filter☆13Nov 26, 2018Updated 7 years ago
- ☆14Nov 15, 2021Updated 4 years ago
- A repository for personal experimental purpose☆11Apr 11, 2018Updated 8 years ago
- SOC system using verilog on FPGA devices.☆10Jan 11, 2016Updated 10 years ago
- C implementation of Data Encryption Standard☆12Oct 23, 2015Updated 10 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- OpenGL shader playground with fixed/mouse/eye-based foveated rendering. Final project for 15-469 Visual Computing Systems course at CMU.☆16May 6, 2022Updated 4 years ago
- A simple demo to show Freesync Premium Pro integration into DX12 and Vulkan API.☆21Jan 21, 2020Updated 6 years ago
- SMAA implementation for unity☆27Jul 2, 2015Updated 11 years ago
- Showdown for Quest is a port of Epic's PC VR demo. It demonstrates how a PC project can be optimized to run on Quest. Showdown utilizes A…☆15Mar 25, 2026Updated 4 months ago
- ☆14May 18, 2022Updated 4 years ago
- Insert functions on Obsidian using Wolfram Mathematica!☆24Oct 12, 2024Updated last year
- Playing around with real time raytracing and non-photorealistic rendering for the contest subission of the Computer Graphics course Unive…☆10Jul 11, 2020Updated 6 years ago
- A C++ program created Bezier Curve and Bezier Surface using two different approaches☆26Feb 19, 2014Updated 12 years ago
- Simplified Nanite Implementation in MiniEngine☆26Sep 29, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆33Aug 22, 2024Updated last year
- ☆22Feb 24, 2026Updated 5 months ago
- Time Rewind Mechanic Demo☆11Nov 29, 2016Updated 9 years ago
- 3D Gaussian Splatting Rendering Plugin for Unreal Engine☆21Oct 1, 2025Updated 10 months ago
- Real-time physically-based atmospheric scattering using Vulkan and Rust☆13Jun 21, 2022Updated 4 years ago
- A simple working iOS RTCDataChannel built using WKWebView☆11Apr 15, 2019Updated 7 years ago
- ☆17Dec 10, 2023Updated 2 years ago
- Neural Graphics Model Gym is a Python® toolkit for developing real-time Neural Graphics machine learning models.☆69Updated this week
- the Snapdragon™ Game Super Resolution 2 for unity☆20Jan 13, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆28Apr 27, 2021Updated 5 years ago
- [SIGGRAPH 2024] Official code for Physics-Informed Learning of Characteristic Trajectories for Smoke Reconstruction☆24Jul 27, 2024Updated 2 years ago
- Position Based Fluid Simulation Using CUDA.☆22Jul 2, 2019Updated 7 years ago
- Make your google drive a block device.☆16Aug 1, 2015Updated 11 years ago
- This repository contains a Vulkan Framework designed to enable developers to get up and running quickly for creating sample content and r…☆167Jul 16, 2026Updated 3 weeks ago
- ☆13Jun 7, 2017Updated 9 years ago
- Radix Sort implemented in DirectCompute☆21Feb 5, 2014Updated 12 years ago