RotateMe / RIMLinks
Basic implementation of the Reduced Immersed Method [Brandt, Scandolo, Eisemann, Hildebrandt 2019]
☆11Updated 4 years ago
Alternatives and similar repositories for RIM
Users that are interested in RIM are comparing it to the libraries listed below
Sorting:
- Discrete Elastic Rods (GPU version)☆13Updated 4 years ago
- ☆36Updated 6 years ago
- Source code for Eulerian Solid-Fluid Coupling☆18Updated 8 years ago
- CIS 700-04 course project implementing the Material Point Method (MPM)☆13Updated 7 years ago
- Implementation of the Projective Dynamics simulation method proposed by Dr. Ladislav Kavan et al. in 2014. This method of simulation proj…☆66Updated 11 years ago
- Integration of broadphase & narrowphase algorithms implemented on GPU☆19Updated 2 years ago
- Optimization-based implicit material point method☆45Updated 5 months ago
- Collection of open source OpenGL demos, graphics prototypes and physics sims.☆12Updated 4 years ago
- A simple implementation of fluid-rigid-body coupling in 2D, using the method of Batty et al. 2007☆50Updated 8 years ago
- PIC/FLIP/APIC fluid simulation☆36Updated 3 years ago
- A simple 3d grid-based simulator for animating inviscid free surface liquids in irregular domains.☆110Updated 6 years ago
- 3D Deformable Solid Simulator using the Finite Element Method☆12Updated 7 years ago
- ☆30Updated 2 years ago
- source code for PPPM summation☆23Updated 10 years ago
- An implementation of "Air Meshes for Robust Collision Handling", SIGGRAPH (2015)☆16Updated 7 years ago
- CMake build system for the Vega FEM package☆16Updated 10 years ago
- A physical eigen to simulate free surface water☆31Updated 4 years ago
- ADMM ⊇ Projective Dynamics: Fast Simulation of General Constitutive Models☆19Updated 6 years ago
- ☆25Updated 4 years ago
- A research-oriented fluid solver for computer graphics☆55Updated last year
- An implementation of the variational viscosity method from the SCA paper [Batty and Bridson 2008]: "Accurate Viscous Free Surfaces for Bu…☆35Updated 7 years ago
- Cloth simulation using co-rotational linear elasticity☆57Updated 4 years ago
- This is the fastest GPU SPH framework☆19Updated last year
- ☆73Updated 6 years ago
- cloth simulation with self-collision☆27Updated 6 years ago
- ☆89Updated 7 years ago
- Author's implementation of SIGGRAPH 2024 paper, "Velocity-Based Monte Carlo Fluids"☆23Updated 11 months ago
- a tbb parallelized liquid solver featuring simple FLIP and amgpcg pressure solver.☆68Updated 10 years ago
- This is a simple version including dense sovler only.☆23Updated 3 years ago
- Sources for the paper Fast approximations for boundary element based brittle fracture simulation☆50Updated 2 months ago