aramanamu / FogLinks
Unity Shader Demo
☆14Updated 7 years ago
Alternatives and similar repositories for Fog
Users that are interested in Fog are comparing it to the libraries listed below
Sorting:
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆35Updated 2 years ago
- A quick attempt at recreating the cloner functionality from Cinema 4D in Unity☆35Updated 6 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 7 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆26Updated 7 years ago
- ☆22Updated 7 years ago
- This pack of shaders was built for Sinespace during our four part tutorial series covering nonphotorealistic rendering in Unity☆15Updated 7 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆19Updated 6 years ago
- Atmospheric Scattering for Unity☆13Updated 7 years ago
- An advanced stealth system for Unity that detects how well-lit a character is, allowing characters to hide in dynamic shadows.☆38Updated 2 years ago
- Unity Skybox Detail Geometry Tool☆33Updated 6 years ago
- Physics simulation of a tornado in Unity engine☆20Updated 6 years ago
- pseudo volumetric clouds using iq's noise and my rim volume technique☆23Updated 4 years ago
- a procedurally generated universe with random galaxies, stars and planets☆30Updated 5 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 5 years ago
- ☆34Updated 4 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Vertex shader that creates a bounce effect in geometry.☆24Updated last year
- Thermal Goggles Post Processing StackV2 effect along with custom editorreplacement shaders and shadergraph on LWRP☆43Updated 6 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 8 years ago
- Use the right-click context menu or shortcut to group the selected GameObjects under a new parent.☆17Updated 4 years ago
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Updated 5 years ago
- Scripts created during the procedural animation camera shake tutorial (https://youtu.be/qFDCz_QW7WY).☆24Updated 3 years ago
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Updated 8 years ago
- A useful set of scripts for working with rigidbody objects in Unity3d☆16Updated 12 years ago
- Interactively adjust light falloff for Unity deferred rendering☆36Updated 5 years ago
- Wireframe by Barycentric coordinate system for unity3d.☆20Updated 6 years ago
- use some unity graphic API to display outline post processing.☆26Updated 8 years ago
- Audio visualization system based of Koch Fractals with Unity☆12Updated 7 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 4 years ago