TPiotr / SimpleMobilePostProcessing-Unity
I was bored of unoptimized default unity post processing on mobile devices so I created simple post processing with effects that I use in my projects
☆19Updated 5 years ago
Alternatives and similar repositories for SimpleMobilePostProcessing-Unity:
Users that are interested in SimpleMobilePostProcessing-Unity are comparing it to the libraries listed below
- Probability bonus for daily rewards Unity☆27Updated 5 years ago
- Scripts created during the procedural animation camera shake tutorial (https://youtu.be/qFDCz_QW7WY).☆21Updated 2 years ago
- A useful set of scripts for working with rigidbody objects in Unity3d☆16Updated 11 years ago
- This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectors☆29Updated 4 years ago
- Infinite islands generation☆21Updated 6 years ago
- Editor that draws all lists/arrays in Unity Inspector as re-orderable by default.☆18Updated 7 months ago
- Unity Viking Village + #NVJOB Water Shader, Dynamic Sky, STC (Demo). Unity Asset.☆39Updated 2 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- Part 1 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph.☆26Updated 4 years ago
- Small demo showing off using nested SubGraphs in Shader Graph + creating one-off effects in shaders☆15Updated 5 years ago
- PagingView for Unity.☆28Updated 6 years ago
- Physics simulation of a tornado in Unity engine☆19Updated 5 years ago
- Simple Unity Generate Vertex Color Model Tool☆39Updated 5 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- ☆17Updated 5 years ago
- Simple clock UI element in Unity using the Unity UI elements.☆8Updated 5 years ago
- A modified version of alexmuab's unity-mesh-triangulator☆15Updated 6 years ago
- Useful Editor Utility☆25Updated 2 years ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆35Updated 2 years ago
- simple gpu instancing particles with collision calculation☆14Updated 7 years ago
- An unlit über-shader covering all the common use cases☆38Updated 6 years ago
- Procedural, Dynamic Grass Shader for Unity☆42Updated 6 years ago
- http://wiki.unity3d.com/index.php/MirrorReflection4 modified to support to unity default Quad.☆20Updated 5 years ago
- Timer class with various behaviors (outdated, don't use)