roundyyy / Auto-UV-ScalerLinks
A non-destructive UV mapping tool for quick level prototyping (or building) in Unity.
☆13Updated 2 months ago
Alternatives and similar repositories for Auto-UV-Scaler
Users that are interested in Auto-UV-Scaler are comparing it to the libraries listed below
Sorting:
- ☆17Updated last week
- Polygon Painter for Low-Poly style 3D Models. Plugin for Unity.☆19Updated this week
- Simple history navigation toolbar (ie. back/forward internet browser style)☆14Updated 2 years ago
- Reference Field Tweaker lets you use the [EditableRefs] attribute to expand and edit object reference fields directly in the Unity Inspec…☆15Updated 4 months ago
- A package that Procedurally Generates Closed Tracks from Voronoi Diagrams using C# Jobs System, Splines and Procedural Mesh Generation.☆14Updated 4 months ago
- Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model☆18Updated 2 years ago
- A Unity tool that lets you bake physics movements of an object and its children into animation and possibly let you save fps.☆17Updated 4 years ago
- Game builder (and automation) for Unity☆21Updated 10 months ago
- A Plexus like effect with connection-lines based on the wireframe of the mesh. Implemented with parallel running jobs and burst compile.☆14Updated 4 months ago
- Fast Terrain To Mesh Converter Generator for Unity. Terrain trees and details exporter. Floating meshes adjuster.☆23Updated 4 months ago
- Useful Editor Utility☆25Updated 2 years ago
- Vertex Animation Texture (VAT) baker for Unity. Supports multiple animations.☆21Updated this week
- The Cube Impostor Generator is a simple yet useful Unity Editor tool designed to create cube-shaped impostors for 3D objects☆22Updated 8 months ago
- Generate .md Markdown Documentation from Unity C# script assets.☆18Updated 9 months ago
- Unity Plugin that adds the following features to timeline: (1) Frame Cutting and Insertion, (2) Timeline and Animation View Synchronizat…☆37Updated 2 years ago
- Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform☆27Updated last year
- Some C# Extension functions for common Unity problems.☆28Updated last month
- Extension of the Unity Standard Shader with extra displacement and tessellation controls.☆18Updated last month
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆30Updated 6 months ago
- A tool to export Unity project to a zip file☆23Updated 4 months ago
- An asynchronous runtime 3D-model importer for Unity☆16Updated last year
- A Unity package for structured UI development.☆13Updated 4 months ago
- #NVJOB Name Generator. Free Unity Asset.☆28Updated 2 years ago
- Short cuts for Physics.Overlap in Unity☆26Updated 8 months ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated 2 years ago
- A simple spline and spline editor tool for unity☆19Updated 8 months ago
- See a full implementation of an enemy AI with GOAP☆13Updated last year
- A serializable Dictionary and property drawer for the Unity Editor.☆15Updated last year
- Camera system for tactical world overviews in Unity games.☆26Updated 10 months ago
- Garbage Free Monads for Unity☆16Updated 5 months ago