Bartvanderkruys / utility-aiLinks
A Utility-based framework for developing autonomous AI systems in Unity.
☆90Updated 8 years ago
Alternatives and similar repositories for utility-ai
Users that are interested in utility-ai are comparing it to the libraries listed below
Sorting:
- Behaviour tree editor for Unity3D☆116Updated 5 years ago
- 3D Tilemap System is a tool for painting tiles on Unity terrains or even on custom meshs using tilesets in the same way as it is popularl…☆114Updated 5 years ago
- Easily bind input events to methods in Unity.☆76Updated 10 years ago
- ☆196Updated 6 years ago
- A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game obje…☆88Updated 8 years ago
- Bare-bones utility AI implementation for Unity3d.☆62Updated 4 years ago
- A simple variation of the commonly used dynamic splitscreen, popularized by the LEGO games.☆133Updated 4 years ago
- A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Ani…☆137Updated 2 years ago
- An implementation of Singleton pattern for Unity MonoBehaviours.☆68Updated 9 years ago
- Unity asset to draw all built-in gizmos in the Unity Debug way☆138Updated 4 years ago
- An example of a simple performant sprite renderer using Unity's new ECS system☆139Updated 6 years ago
- A lightweight finite state machine implementation that supports custom and conditional transitions☆101Updated 5 years ago
- Open Source RTS Camera Script for Unity☆74Updated 8 years ago
- ☆77Updated 4 years ago
- Behavior Designer tasks/var types I've made for my own projects - scroll down for Read me- a few of these tasks use the assets "DoTween" …☆55Updated 6 years ago
- An attribute that let's you auto-load components☆61Updated 9 years ago
- ☆131Updated 5 years ago
- A simple behaviour tree implementation for Unity☆60Updated 4 years ago
- Graph-based mesh modifiers.☆177Updated 5 years ago
- A simple library for creating state machines in C# code - Tweaked for Unity3D support☆61Updated 10 years ago
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆94Updated last year
- A behavior node editor for the strategy pattern and more☆65Updated 2 years ago
- Rebuild of Unity3D upcoming Entity Component System !OUT OF DEVELOPMENT!☆163Updated 7 years ago
- Attribute used to support workflows in Unity that rely heavily on object references.☆113Updated 3 years ago
- A UNIX/Quake3 style command line interface to Unity editor☆74Updated 8 years ago
- Narrative scripting language for Unity3D.☆110Updated last year
- An interactive runtime console for unity available as package☆78Updated 4 years ago
- GPU Line of Sight / Field of View visualization for Unity☆154Updated 4 years ago
- A xNode based tool for designing AI Graphs like Behavior Trees and Finite State Machines in Unity☆198Updated 3 years ago
- Unity Dungeon Generator is a Procedural Generation for dungeon creation. It will result a bunch of data for your needs.☆83Updated 4 years ago