ry4096 / znudge
A Quake 3 mod that reduces the effects of lag
☆14Updated 2 years ago
Alternatives and similar repositories for znudge:
Users that are interested in znudge are comparing it to the libraries listed below
- Spearmint Quake 3 and Team Arena game code.☆40Updated last month
- ref_soft.dll for Quake2 with 8-bit colored lighting in context of Knightmare's Unofficial Q2 Patch☆22Updated 9 years ago
- Quake II Software renderer by "panzerschrek"☆15Updated 8 years ago
- A Doom/Heretic/Hexen/Strife source port.☆14Updated 4 years ago
- Open-source survival racing game on the ioquake3 engine.☆48Updated 4 months ago
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆17Updated last year
- Mirror of https://gitlab.com/xonotic/netradiant - The open source, cross platform level editor for idtech games (GtkRadiant fork)☆26Updated 2 months ago
- Structured List of Quake Engines☆25Updated last year
- Quake II game DLL that runs a QuakeC VM☆19Updated 4 years ago
- A Quake, Hexen 2, Quake 3, Quake 3 Arena, Return To Castle Wolfenstein and Wolfenstein - Enemy Territory port.☆20Updated 10 years ago
- Personal Quake III Arena toy engine based on my old XreaL Q3A project (2006 - 2011)☆22Updated 3 years ago
- ☆13Updated 8 years ago
- ZDRay baking utility for GZDoom☆36Updated 3 months ago
- Unofficial Quake III Arena gamecode patch☆31Updated last month
- A portable and advanced Quake 2 engine base for mods to build upon☆15Updated 6 years ago
- EntityPlus is a mod that offers a true single player experience in the Quake III Arena videogame.☆37Updated last month
- Return to Castle Wolfenstein (SP/MP/ET)☆34Updated 3 months ago
- A WIP fork of Quake 2 intended to add features more commonly seen in modern game engines.☆28Updated 2 years ago
- Duke Nukem 3D Megaton Edition☆36Updated 8 years ago
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Updated 2 years ago
- DukeNukemForever remade on idTech 4 using leaked DNF assets.☆34Updated 2 years ago
- Building Quake 2 using Visual Studio 2013☆29Updated 8 months ago
- A fast-paced FPS that aims to merge the universes of Unreal Tournament and Quake III Arena.**☆14Updated 6 years ago
- Texture viewer for Valve's GoldSrc engine☆13Updated last year
- Clean-room reimplementation of Team Fortress Classic in QuakeC.☆25Updated 7 months ago
- Shadow Warrior Redux Classic sources☆16Updated 10 years ago
- Improved Wolfenstein: Enemy Territory Engine☆58Updated 3 months ago
- Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.☆63Updated last month
- ETF mod☆15Updated 6 months ago
- Doom 3 for projects...☆15Updated 9 years ago