amuTBKT / Physics-EditorLinks
A lightweight, browser based 2d Physics Editor
☆57Updated 8 years ago
Alternatives and similar repositories for Physics-Editor
Users that are interested in Physics-Editor are comparing it to the libraries listed below
Sorting:
- A game framework that combines Haxe, Ash, HTML5 and Urho3D.☆20Updated 7 years ago
- A 2D lighting and shadows engine using WebGL and JavaScript.☆51Updated 9 years ago
- Phaser plugin for dragonbones☆18Updated 7 years ago
- A JavaScript API for the Spriter SCML/SCON animation data format.☆108Updated 7 years ago
- Free art for games generated from 3D voxel models.☆35Updated 7 years ago
- Utilities to load scenes created by the R.U.B.E Box2D editor☆60Updated 6 years ago
- A Spritesheet packing tool written with HTML5 using pixi.js for rendering☆48Updated 8 years ago
- A collection of procedural generation tools in a desktop application.☆32Updated 8 years ago
- An example game built with the Ash framework.☆87Updated 5 years ago
- JavaScript algorithm for A* Pathfinding in a platformer game. Includes a notion of gravity and able to take into account complex obstacle…☆55Updated 11 years ago
- A free JavaScript game engine library for making HTML5 games.☆36Updated 6 years ago
- Timelines implementation for lag compensation techniques in networked games☆65Updated 5 years ago
- Some demos for the Kami WebGL renderer☆121Updated 10 years ago
- Plugable Entity Component System for Games☆29Updated 5 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Updated 6 years ago
- Demonstration of local perception filters in a browser☆47Updated 11 years ago
- A cross-platform editor for small voxel models.☆76Updated 9 years ago
- A Nine Patch Plugin for Phaser☆32Updated 8 years ago
- Procedural Generation☆21Updated 8 years ago
- Inspect and manipulate sprites with dat.gui. Phaser 2/CE☆52Updated 7 years ago
- NineSlice plugin for Phaser!☆52Updated 6 years ago
- DragonBones DesignPanel☆170Updated 4 years ago
- Simple game map generator using Perlin/Simplex noise. Used for alpha testing of Realm of the Mad God.☆31Updated 15 years ago
- a component based game engine☆27Updated 5 years ago
- Improved particle system for the Starling framework☆42Updated 8 years ago
- a HTML5-based shader editor prototype☆27Updated 6 years ago
- HTML5 retro game engine☆39Updated 7 years ago
- Open-source voxel editor and toolchain☆125Updated 9 years ago
- Simple cross-platform command line texture packer based on the MaxRects algorithm by Jukka Jylänki (https://github.com/juj/RectangleBinPa…☆110Updated 5 years ago
- Examples for the Atomic Game Engine☆96Updated 7 years ago