Larkenx / extended-ascii-previewerLinks
A web application for previewing different IBM Code Page 437 tilesets for text-based graphical games (usually roguelikes!). Built with Vue.js, Vuetify & Pixi.js
☆26Updated 6 years ago
Alternatives and similar repositories for extended-ascii-previewer
Users that are interested in extended-ascii-previewer are comparing it to the libraries listed below
Sorting:
- A streamlined roguelike with deeply tactical combat.☆50Updated 8 years ago
- GitHub clone of RL Tiles (graphical tileset for Roguelike games) + JSON metadata + selector☆56Updated 10 years ago
- the unRogueEngine☆130Updated 6 years ago
- Nox Futura - sort of like Dwarf Fortress in space.☆190Updated 4 years ago
- A free roguelike loader, celebrating free roguelikes☆57Updated 3 years ago
- Demo code for a blog post about field-of-view calculation☆20Updated 5 years ago
- Nuclear Blaze, a 48h game for Ludum Dare 48☆122Updated 2 years ago
- Symmetric Pre-Computed Visibility Tries with fast LOS for roguelikes.☆46Updated 3 years ago
- A tiny scene-entity-component library created for the PICO-8 fantasty console.☆55Updated 6 years ago
- A tiny 2D header-only flood-fill lighting engine☆85Updated 3 years ago
- A roguelike originally created (and developed until version 0.6.4c) by Andrew Doull.☆61Updated last month
- Roguelike dungeon generation library written on Python3☆133Updated 4 years ago
- Misc. games for PICO-8☆93Updated 4 years ago
- Random compass rose generator.☆84Updated 6 years ago
- ☆26Updated 2 years ago
- A boilerplate for browser based Roguelike game development☆69Updated 2 years ago
- Herringbone Wang Tile dungeon generators☆19Updated 8 years ago
- Just my repository for mocking and writing down basic implementations I have been thinking about.☆47Updated 8 years ago
- My Roguelike Games☆18Updated 8 years ago
- Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx.…☆287Updated 7 years ago
- Experiments with wang-like tiles☆156Updated 3 years ago
- Procedurally generated quests and stories for computer games.☆64Updated 7 years ago
- Simple game map generator using Perlin/Simplex noise. Used for alpha testing of Realm of the Mad God.☆31Updated 15 years ago
- Real-time 3d shadows on pico8 virtual console☆35Updated 4 years ago
- The python libtcod roguelike tutorial, with good coding practices kept in mind from the beginning.☆99Updated 6 years ago
- Procedural Colorful Galaxies☆28Updated 9 years ago
- Fantasy Worlds Procedurally Generated☆182Updated 6 years ago
- ☆44Updated 5 years ago
- A free to use, survival open-world roguelike game☆39Updated 4 years ago
- Traditional roguelike game in the spirit of ADOM and Omega.☆82Updated 2 weeks ago