aleksandrbazhin / mazegen
Maze generation header-only C++ library
☆16Updated last year
Alternatives and similar repositories for mazegen:
Users that are interested in mazegen are comparing it to the libraries listed below
- A simple example on how to use entt (https://github.com/skypjack/entt) within godot☆46Updated 5 years ago
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆45Updated 5 years ago
- Procedural map creator☆87Updated 4 months ago
- An extensive steering behavior library in Java, Javascript, C#, C, and C++☆39Updated 7 years ago
- Project files for my tests with procedural generation in the Godot engine☆13Updated 7 years ago
- Node-Oriented Procedural Engine☆32Updated 11 months ago
- Convert terrain tiles to procedural corner Wang tilesets☆65Updated 7 years ago
- An implementation of heightmap-based terrain generation algorithms.☆34Updated 5 years ago
- A rapid / easy way to add some layer of protection to Godot+Steam games☆33Updated 4 years ago
- ☆39Updated 5 years ago
- Deterministic physics using C# in Godot 3.x. 💥☆52Updated last year
- Pixel sprite generator ported to C Sharp☆21Updated 8 years ago
- A project to show how to create maps procedurally in Unity using layered perlin noise.☆46Updated 4 years ago
- A tiny 2D header-only flood-fill lighting engine☆86Updated 3 years ago
- SimpleGOAP is a lightweight C# implementation of goal oriented action planning.☆26Updated 2 years ago
- A simple GOAP (goal-oriented action planner) useful for game AI☆96Updated last month
- Procedurally generated quests and stories for computer games.☆63Updated 7 years ago
- C++ Entity Component Systems library☆23Updated 4 years ago
- A simple example on how to use entt (https://github.com/skypjack/entt) and GameNetworkingSockets (https://github.com/ValveSoftware/GameN…☆31Updated 3 years ago
- Danesh is a tool for running, analysing, tweaking, improving and understanding procedural generators. Written in Unity C#.☆59Updated 8 years ago
- Simple example of a breakout game, using SDL and Entt.☆43Updated 4 years ago
- SnaX Game Engine - Open Source☆23Updated 11 months ago
- A repository for code related to RogueLike development☆74Updated last year
- A game designed to teach STEM concepts to high school students under the ADL True Game-based Learning project.☆39Updated 8 years ago
- Unity C# procedural terrain using noise and marching cubes☆107Updated 6 years ago
- ☆58Updated 9 years ago
- Tile based level growth algorithm used in Procedural Dungeon Toolkit☆46Updated 5 years ago
- Inkle Ink C++ Runtime with JSON>Binary Compiler☆77Updated 3 weeks ago
- Torah Horse's first person controller for Unity 3D☆23Updated 10 years ago
- Ready to use, open-source framework for creating games in Flax☆47Updated 3 months ago