Dimev / Realistic-Atmosphere-Godot-and-UE4Links
A realistic atmosphere material for both the Godot game engine and Unreal Engine 4
☆184Updated 4 months ago
Alternatives and similar repositories for Realistic-Atmosphere-Godot-and-UE4
Users that are interested in Realistic-Atmosphere-Godot-and-UE4 are comparing it to the libraries listed below
Sorting:
- A procedural mesh generator for Godot build as a GDNative plugin☆124Updated 5 years ago
- Animation Retargeting module for Godot Game Engine☆135Updated 8 months ago
- Octahedral Impostors implementation for Godot Game Engine☆291Updated 4 years ago
- Demo project for my liquid container shader made in the Godot engine.☆144Updated 5 years ago
- A c++ Godot engine module, to layer, pack, and merge textures at runtime.☆67Updated 2 years ago
- Voxel world prototype made with Godot Engine☆96Updated 5 years ago
- Lightmap module for Godot Engine 3.2.2 +☆56Updated 3 years ago
- Portal rendering / culling module for Godot☆88Updated 3 years ago
- Procedural animation in Godot Engine sample project☆90Updated 5 years ago
- ☆153Updated 4 years ago
- basic port of Radiance Cascades shadertoy implementation☆56Updated last year
- Lib to create realtime multiplayer game. It uses Prediction & Rewinding networking model.☆113Updated 2 months ago
- LOD and optimization C++ addons and shaders for Godot 4 and Godot 3☆158Updated 2 months ago
- A shader-based ray tracing demo☆57Updated 2 years ago
- Compose volumetric models using Signed Distance Fields☆86Updated 2 years ago
- Demo project for Rendering Effects in Godot☆52Updated 6 months ago
- A plugin that allow you to create datatable like Unreal Engine, but in Godot!☆64Updated 11 months ago
- imposter plugin for godot 4.x☆132Updated last month
- A procedural planet generator addon for Godot with terrain LOD.☆239Updated 2 years ago
- V2 of https://github.com/clayjohn/godot-volumetric-cloud-demo☆183Updated 2 weeks ago
- Motion Matching for Godot 4.☆47Updated last year
- Planet atmosphere shader for Godot Engine☆128Updated 2 months ago
- ☆47Updated 5 years ago
- ☆228Updated 4 years ago
- A Godot 4.2 project implementing mesh streaming and chunk based LODs.☆57Updated 8 months ago
- ☆73Updated 4 years ago
- A GDNative implementation of the detour/detourcrowd library for Godot.☆124Updated 9 months ago
- The C++ and GDScript profiler for GodotEngine games☆122Updated last year
- Port of Tesseract's Reflection map to Godot 4.0☆127Updated 2 weeks ago
- Godot game engine asset - A flow map material shader to animate textures☆93Updated 5 years ago