yanorax / unreal_tools
Blender 3D scripts for storing vertex data for use in a vertex shader.
☆26Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for unreal_tools
- Godot 4 fork of VPainter☆33Updated 9 months ago
- A simple interactive waterfall shader for the Godot Engine.☆39Updated 3 years ago
- A Substance Painter alternative made in the Godot Engine☆28Updated 3 years ago
- ☆14Updated 3 years ago
- A custom module for Godot Engine that provides a real-time retargeting system☆28Updated last year
- 2D-fluid simulation gdextension for Godot 4.x☆28Updated last year
- An example using flowmaps to smooth particle flipbooks in Godot☆33Updated last year
- A custom 3d curve node for Godot engine, used as a basis for other addons☆48Updated 4 years ago
- Contains shaders for performing terrain shading in Godot, as well as Blender project.☆17Updated 7 months ago
- Godot - editor for path 3D☆16Updated 9 months ago
- ☆33Updated 7 months ago
- WIP project for editing automatically chunked scenes from one giant parent scene☆31Updated last year
- Tool to pack texture channels in Godot Engine☆22Updated 4 years ago
- Procedural animation in Godot Engine sample project☆84Updated 4 years ago
- Create a grid of Lightmap Probes, and cut unwanted ones☆16Updated last week
- A tiny experiment to recreate the volumetric smoke for Counter Strike 2 in Godot☆49Updated last year
- Godot addon for geometry generation tools☆56Updated 5 years ago
- Vpaiter for godot 4.0 based on Vpainter for godot 3.x☆36Updated 2 years ago
- A very simple Godot Engine Plugin to get realistic lights on your 3D Scene☆30Updated 9 months ago
- Full screen effects for Godot 4☆46Updated last month
- OmniScale pixel upscaler shader for Godot 3+