JBenda / inkcppLinks
Inkle Ink C++ Runtime with JSON>Binary Compiler
☆103Updated this week
Alternatives and similar repositories for inkcpp
Users that are interested in inkcpp are comparing it to the libraries listed below
Sorting:
- Integration of the Ink language into Unreal 4 (https://github.com/inkle/ink)☆115Updated 4 years ago
- C++ library for importing .ldtk file data and running auto-layer rules for runtime map generation☆13Updated 2 years ago
- The O3DE-FirstPersonInteractionToolkit is a template project for first person adventure games built atop of Porcupine-Factory's FirstPers…☆23Updated 7 months ago
- FMOD Studio middleware integration and scripting API bindings for the Godot game engine.☆181Updated 4 years ago
- A simple example on how to use entt (https://github.com/skypjack/entt) within godot☆47Updated 6 years ago
- O3DE First Person Controller Gem licensed under the MPL 2.0.☆48Updated last week
- A realistic atmosphere material for both the Godot game engine and Unreal Engine 4☆186Updated 6 months ago
- GDNative C++ example for tutorial☆65Updated 4 years ago
- Inkpot - a container for Ink☆237Updated last week
- A Godot Shader for Color Grading using LUTs☆127Updated 4 years ago
- Level Buddy add-on ported to Blender 3.0☆87Updated last year
- Starter kit for the FNA game framework.☆58Updated 2 years ago
- A modern C++ (C++17) procedural generation tool based on @galaxykate's tracery☆16Updated 6 years ago
- A FOSS Branching Game Dialogue Editor☆132Updated 2 years ago
- ☆93Updated 9 years ago
- Converts a MagicaVoxel .vox file into layered sprites and writes them to a .png file☆57Updated 9 years ago
- ☆41Updated last year
- An extension for SHADERed that adds support for Godot's shader language☆59Updated 5 years ago
- GDNative wrapper for importing KRA- and PSD-files (Godot 3.1+)☆63Updated 4 years ago
- Core plugin of the Escoria framework☆120Updated 8 months ago
- Experimental projects for learning the Godot engine☆91Updated 4 years ago
- Open Adaptive Music Library.☆111Updated 7 years ago
- A godot template project for working with GDExtension in Visual Studio / Rider in Windows. Includes tools for automatically generating re…☆18Updated 2 years ago
- Useful components for raylib using the C++ programming language☆49Updated last year
- Bridge Raylib's easy-to-use drawing API with Unreal Engine's intuitive Blueprint nodes.☆165Updated 2 months ago
- Tile map editor 3D with 3D terrains☆121Updated 11 months ago
- Demo for the in-game FPS/performance/hardware metrics add-on for Godot 4.x☆56Updated last year
- A collection of ink samples, tools and a list of projects that use ink☆303Updated 5 months ago
- Sponza demo for Godot 3.x (`master` branch) and 4 (`4.0-dev` branch)☆164Updated 3 months ago
- Godot 4.3 GDExtension C++ game prototype☆201Updated 5 months ago